Player Matchup

Erlang Shen
Erlang Shen
Diamond Wolf731
Erlang Shen
Level 68
God Stats
4W - 5L
1,363 SR
Queue Stats
41W - 38L
1,469 Elo+
Party 1
Anubis
Anubis
GamerKid2214
Anubis
Level 28
God Stats
7W - 3L
1,846 SR
Queue Stats
15W - 15L
1,665 Elo+
Party 1
Ne Zha
Ne Zha
TallerCashew81
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,479 Elo+
Party 1
Team Averages
Level 62
1,570 SR
1,538 Elo+

VS

Team Averages
Level 54
1,423 SR
1,500 Elo+
Mulan
Mulan
Kxnny_witha_e
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,500 Elo+
Party 2
Chiron
Chiron
ThatBoySkinny
Chiron
Level 83
God Stats
15W - 18L
1,500 SR
Queue Stats
47W - 55L
1,500 Elo+
Party 2
Arachne
Arachne
waannns22
Arachne
Level 11
God Stats
2W - 1L
1,268 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diamond Wolf731
Erlang Shen
19
16 / 6 / 15
20,524
733
26,359
25,764
18,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
11 / 10 / 19
18,798
671
26,598
31,193
11,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 6 / 17
19,854
709
21,712
21,258
7,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 13 / 9
18,579
664
19,144
35,639
50,632
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 10 / 7
20,634
737
36,715
28,537
11,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
waannns22
Arachne
12
0 / 16 / 5
14,189
507
6,376
25,003
6,553
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
39
Kills
21
22
Deaths
39
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Diamond Wolf731
Erlang Shen
16
6
15
3.92
W
Anubis
11
10
19
2.05
L
7
13
9
0.88
W
12
6
17
3.42
L
14
10
7
1.75
L
Arachne
waannns22
Arachne
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,669
Damage
62,235
78,215
Taken
89,179
38,838
Mitigated
68,391
26,108
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Diamond Wolf731
Erlang Shen
26,359
12,368
0
7,527
25,764
18,988
684
0
25,764
0
73,558
W
Anubis
26,598
1,416
1,153
13,917
31,193
11,997
1,467
12
31,181
80,633
0
L
19,144
4,280
0
6,703
35,639
50,632
35
10,089
25,550
0
64,795
W
21,712
11,044
0
3,511
21,258
7,853
399
342
20,916
0
72,268
L
36,715
14,816
985
9,586
28,537
11,206
2,284
10,184
18,353
0
109,379
L
Arachne
waannns22
Arachne
6,376
4,380
357
2,734
25,003
6,553
0
7,182
17,821
0
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
53,402
293
Minions Killed
219
0
Camps Cleared
0
1,421,229
Distance Traveled
1,337,354
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
20,524
733
95
3
0
548,509
0
W
Anubis
18,798
671
121
4
0
340,660
1
L
Mulan
18,579
664
70
3
0
454,725
3
W
Ne Zha
19,854
709
77
3
0
532,060
1
L
Chiron
20,634
737
111
4
0
466,070
0
L
Arachne
14,189
507
38
1
0
416,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role