Player Matchup

Loki
Loki
ChaseMor2000
Loki
Level 123
God Stats
4W - 5L
1,767 SR
Queue Stats
9W - 10L
1,680 Elo+
Solo
Merlin
Merlin
Friedly HIPPO
Merlin
Level 103
God Stats
1W - 2L
1,354 SR
Queue Stats
43W - 39L
1,460 Elo+
Party 2
Fenrir
Fenrir
QuiteAsh2838162
Fenrir
Level 78
God Stats
2W - 2L
1,436 SR
Queue Stats
78W - 54L
1,606 Elo+
Party 2
Fafnir
Fafnir
VP Jitters
Fafnir
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 121L
1,560 Elo+
Party 2
Chronos
Chronos
just mayonnaise
Chronos
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 51L
1,591 Elo+
Party 2
Team Averages
Level 96
1,512 SR
1,579 Elo+

VS

Team Averages
Level 75
1,541 SR
1,585 Elo+
Osiris
Osiris
ABrutalNoodle
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,728 Elo+
Party 1
Scylla
Scylla
BrutalNooodle
Scylla
Level 119
God Stats
1W - 1L
1,659 SR
Queue Stats
37W - 26L
1,729 Elo+
Party 1
Ullr
Ullr
Reebok04
Ullr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 153L
1,443 Elo+
Solo
Bastet
Bastet
SoAxBladexB4N
Bastet
Level 129
God Stats
2W - 6L
1,439 SR
Queue Stats
154W - 212L
1,448 Elo+
Solo
Bacchus
Bacchus
XObligationsX
Bacchus
Level 46
God Stats
15W - 16L
1,607 SR
Queue Stats
418W - 394L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,705
741
689
2,226
514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
3,933
787
495
1,151
335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
2 / 0 / 0
3,697
739
427
1,596
346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
VP Jitters
Fafnir
5
0 / 0 / 1
3,410
682
1,046
2,426
1,109
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 0
3,294
659
1,449
1,912
386
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,482
696
1,806
2,173
2,029
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,469
694
636
1,880
450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
5
1 / 1 / 0
3,153
631
1,853
1,989
521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,525
505
0
120
21
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
4
0 / 0 / 1
3,078
616
964
2,057
1,031
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
W
2
0
0
2
L
Ullr
1
1
0
1
L
0
0
0
0
W
Fafnir
VP Jitters
Fafnir
0
0
1
0.5
L
Bacchus
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,106
Damage
5,259
9,311
Taken
8,219
2,690
Mitigated
4,052
3,447
Healing
2,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,806
799
0
760
2,173
2,029
0
0
2,173
0
14,031
L
636
178
0
244
1,880
450
0
578
1,302
16,613
0
W
689
390
0
588
2,226
514
0
0
2,226
0
16,005
W
495
0
0
250
1,151
335
0
636
515
17,657
0
W
427
122
0
628
1,596
346
0
0
1,596
0
8,915
L
Ullr
1,853
479
0
642
1,989
521
260
882
1,107
0
12,914
L
0
0
0
65
120
21
0
0
120
0
639
W
Fafnir
VP Jitters
Fafnir
1,046
313
0
1,310
2,426
1,109
0
323
2,103
4,713
0
L
Bacchus
964
106
99
710
2,057
1,031
0
1,530
527
4,428
0
W
1,449
463
0
671
1,912
386
0
641
1,271
11,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
15,707
123
Minions Killed
91
0
Camps Cleared
0
472,517
Distance Traveled
380,893
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,482
696
31
6
0
96,381
2
L
Scylla
3,469
694
28
6
0
81,712
1
W
Loki
3,705
741
34
7
0
95,561
0
W
Merlin
3,933
787
39
8
0
91,138
1
W
Fenrir
3,697
739
18
4
0
77,110
0
L
Ullr
3,153
631
20
4
0
82,544
2
L
Bastet
2,525
505
2
0
0
18,881
0
W
Fafnir
3,410
682
9
2
0
108,350
4
L
Bacchus
3,078
616
10
2
0
101,375
2
W
Chronos
3,294
659
23
5
0
100,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role