Player Matchup

Jormungandr
Jormungandr
Natonimor
Jormungandr
Level 55
God Stats
9W - 1L
2,025 SR
Queue Stats
244W - 155L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
TheChrisix
Xing Tian
Level 124
God Stats
9W - 0L
1,916 SR
Queue Stats
316W - 131L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
iTrikkShotJFK
Sylvanus
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 20L
1,628 Elo+
Party 1
Team Averages
Level 95
1,886 SR
1,614 Elo+

VS

Team Averages
Level 114
1,615 SR
1,550 Elo+
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
II Enix II
Merlin
Level 122
God Stats
32W - 24L
1,588 SR
Queue Stats
166W - 157L
1,654 Elo+
Solo
Neith
Neith
Maddyloonybatty
Neith
Level 106
God Stats
38W - 24L
1,758 SR
Queue Stats
291W - 262L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Natonimor
Jormungandr
17
7 / 8 / 16
16,642
724
16,208
27,571
23,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
TheChrisix
Xing Tian
17
12 / 5 / 11
17,928
779
19,691
34,272
32,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
iTrikkShotJFK
Sylvanus
16
10 / 8 / 12
16,964
738
20,259
33,803
29,326
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 9 / 8
15,532
675
13,041
23,357
8,785
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
II Enix II
Merlin
16
9 / 7 / 8
16,466
716
37,282
19,586
15,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 13 / 8
17,532
762
23,118
23,491
8,327
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
29
Kills
21
21
Deaths
29
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
9
8
0.89
L
Merlin
II Enix II
Merlin
9
7
8
1.86
L
8
13
8
0.92
W
Jormungandr
Natonimor
Jormungandr
7
8
16
1.88
W
Xing Tian
TheChrisix
Xing Tian
12
5
11
3.5
W
Sylvanus
iTrikkShotJFK
Sylvanus
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,158
Damage
73,441
95,646
Taken
66,434
85,510
Mitigated
32,192
24,007
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,041
7,527
0
2,079
23,357
8,785
642
18,586
4,771
0
92,443
L
Merlin
II Enix II
Merlin
37,282
1,063
0
714
19,586
15,080
0
16,998
2,588
85,151
0
L
23,118
9,903
0
4,997
23,491
8,327
525
20,260
3,231
0
66,587
W
Jormungandr
Natonimor
Jormungandr
16,208
3,784
0
250
27,571
23,284
750
11,302
16,269
67,464
0
W
Xing Tian
TheChrisix
Xing Tian
19,691
1,542
0
3,310
34,272
32,900
675
10,895
23,377
57,473
0
W
Sylvanus
iTrikkShotJFK
Sylvanus
20,259
2,861
7,389
13,058
33,803
29,326
1,228
15,193
18,610
44,439
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
49,530
196
Minions Killed
307
0
Camps Cleared
0
1,148,560
Distance Traveled
1,133,784
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,532
675
125
5
0
456,134
2
L
Merlin
16,466
716
103
4
0
352,068
10
L
Neith
17,532
762
79
3
0
325,582
0
W
Jormungandr
16,642
724
99
4
0
377,000
2
W
Xing Tian
17,928
779
41
2
0
433,985
3
W
Sylvanus
16,964
738
56
2
0
337,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role