Player Matchup

Jing Wei
Jing Wei
Silver III
Dinorandir
Jing Wei
Silver III
Level 46
God Stats
0W - 3L
1,240 SR
Queue Stats
9W - 23L
1,224 MMR
Solo
Ymir
Ymir
Silver V
KuraiVader
Ymir
Silver V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 50L
1,193 MMR
Solo
Chang'e
Chang'e
Bronze III
OGBobbyCraig
Chang'e
Bronze III
Level 149
God Stats
3W - 6L
1,469 SR
Queue Stats
87W - 97L
1,144 MMR
Solo
Ra
Ra
Silver IV
OmegaWarriorr
Ra
Silver IV
Level 159
God Stats
12W - 18L
1,497 SR
Queue Stats
416W - 400L
1,216 MMR
Solo
Da Ji
Da Ji
Silver IV
kawaiideska
Da Ji
Silver IV
Level 111
God Stats
111W - 105L
1,593 SR
Queue Stats
213W - 226L
1,158 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,460 SR
1,187 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,581 SR
1,273 MMR
Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver V
Daaanitooo
Odin
Silver V
Level 104
God Stats
14W - 5L
1,439 SR
Queue Stats
461W - 467L
1,247 MMR
Solo
Merlin
Merlin
Silver IV
Jezzerr
Merlin
Silver IV
Level 88
God Stats
38W - 28L
1,649 SR
Queue Stats
158W - 147L
1,203 MMR
Solo
Ares
Ares
Silver II
MIKEY10991
Ares
Silver II
Level 123
God Stats
8W - 3L
1,719 SR
Queue Stats
108W - 86L
1,211 MMR
Solo
Arachne
Arachne
Silver IV
SamIsaac
Arachne
Silver IV
Level 158
God Stats
59W - 45L
1,598 SR
Queue Stats
212W - 206L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dinorandir
Jing Wei
16
1 / 9 / 1
9,828
447
6,820
15,721
4,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 7 / 1
9,478
431
5,273
20,885
13,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
OGBobbyCraig
Chang'e
16
2 / 5 / 0
10,632
483
8,768
17,828
26,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 8 / 1
9,215
419
4,354
11,946
3,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 6 / 0
10,139
461
6,943
15,022
5,186
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HeimdallrYemojaKukulkanBakasuraThor

VS

Bans
BastetSkadiEsetXbalanqueKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
9 / 3 / 13
13,350
607
18,052
16,257
6,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
1 / 1 / 10
13,202
600
10,375
12,574
15,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Jezzerr
Merlin
18
7 / 1 / 13
13,046
593
13,943
8,121
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 0 / 10
13,998
636
13,291
13,428
14,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
SamIsaac
Arachne
20
8 / 1 / 9
14,366
653
10,513
10,606
5,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
5
Kills
35
35
Deaths
6
3
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
3
13
5.17
W
1
1
10
6
L
Jing Wei
Dinorandir
Jing Wei
1
9
1
0.17
W
Merlin
Jezzerr
Merlin
7
1
13
13.5
L
0
7
1
0.07
W
10
0
10
15
L
Chang'e
OGBobbyCraig
Chang'e
2
5
0
0.4
L
0
8
1
0.06
W
Arachne
SamIsaac
Arachne
8
1
9
12.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,158
Damage
66,174
81,402
Taken
60,986
53,614
Mitigated
45,688
14,264
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,052
13,282
1,275
8,941
16,257
6,247
8,856
2,840
13,417
0
103,043
W
10,375
3,262
0
4,802
12,574
15,841
0
8,352
4,222
0
87,486
L
Jing Wei
Dinorandir
Jing Wei
6,820
5,412
0
1,404
15,721
4,472
1,692
2,857
12,864
0
69,652
W
Merlin
Jezzerr
Merlin
13,943
452
0
859
8,121
3,780
168
2,768
5,353
79,320
0
L
5,273
817
0
1,160
20,885
13,411
0
10,501
10,384
34,209
0
W
13,291
979
0
1,602
13,428
14,767
187
4,248
9,180
38,374
0
L
Chang'e
OGBobbyCraig
Chang'e
8,768
1,212
119
7,039
17,828
26,795
129
2,021
15,807
58,742
0
L
4,354
223
153
1,108
11,946
3,750
0
6,730
5,216
55,083
0
W
Arachne
SamIsaac
Arachne
10,513
6,411
0
7,601
10,606
5,053
246
2,373
8,233
0
110,072
L
6,943
1,148
0
3,281
15,022
5,186
0
5,125
9,897
0
67,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
67,962
501
Minions Killed
615
0
Camps Cleared
0
1,960,402
Distance Traveled
2,178,234
9
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,350
607
126
6
0
389,919
6
W
Odin
13,202
600
147
7
0
403,321
4
L
Jing Wei
9,828
447
130
6
0
393,721
1
W
Merlin
13,046
593
124
6
0
400,663
12
L
Ymir
9,478
431
56
3
0
356,199
1
W
Ares
13,998
636
35
2
0
453,609
9
L
Chang'e
10,632
483
105
5
0
327,735
0
L
Ra
9,215
419
106
5
0
413,869
3
W
Arachne
14,366
653
183
8
0
530,722
5
L
Da Ji
10,139
461
104
5
0
468,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role