Player Matchup

Chaac
Chaac
E Majik
Chaac
Level 156
God Stats
5W - 13L
1,526 SR
Queue Stats
242W - 253L
1,532 Elo+
Party 2
Zeus
Zeus
Euclid 096
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,289 Elo+
Party 2
Anubis
Anubis
KiMbaLLOg
Anubis
Level 107
God Stats
6W - 3L
1,922 SR
Queue Stats
31W - 28L
1,457 Elo+
Party 2
Team Averages
Level 93
1,649 SR
1,426 Elo+

VS

Team Averages
Level 20
1,613 SR
1,399 Elo+
Neith
Neith
EvilMr YumYums
Neith
Level 14
God Stats
37W - 34L
1,599 SR
Queue Stats
184W - 218L
1,401 Elo+
Party 1
Cerberus
Cerberus
LTD0405
Cerberus
Level 27
God Stats
7W - 5L
1,567 SR
Queue Stats
86W - 109L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
THEBIGD244
Sun Wukong
Level 18
God Stats
5W - 5L
1,672 SR
Queue Stats
26W - 29L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E Majik
Chaac
20
2 / 2 / 12
21,723
572
34,397
44,398
55,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 3 / 2
16,384
431
1,536
3,797
944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
KiMbaLLOg
Anubis
20
12 / 5 / 1
22,941
604
44,209
24,283
11,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 4
19,990
526
21,256
31,279
9,047
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
LTD0405
Cerberus
19
3 / 2 / 7
21,008
553
27,832
53,199
84,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
THEBIGD244
Sun Wukong
16
3 / 3 / 4
19,275
507
7,512
20,728
29,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
10
10
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
E Majik
Chaac
2
2
12
4
W
0
3
2
0.33
L
4
10
4
0.6
W
Anubis
KiMbaLLOg
Anubis
12
5
1
2.5
L
Cerberus
LTD0405
Cerberus
3
2
7
3.25
L
Sun Wukong
THEBIGD244
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,142
Damage
56,600
72,478
Taken
105,206
68,395
Mitigated
122,768
43,502
Healing
48,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
E Majik
Chaac
34,397
5,608
0
31,131
44,398
55,736
1,467
15,882
28,516
10
146,575
W
1,536
295
0
0
3,797
944
0
1,551
2,246
6,312
0
L
21,256
13,448
2,402
11,210
31,279
9,047
1,648
16,922
14,357
0
98,030
W
Anubis
KiMbaLLOg
Anubis
44,209
370
0
12,371
24,283
11,715
2,198
11,011
13,272
194,995
0
L
Cerberus
LTD0405
Cerberus
27,832
1,409
1,664
29,685
53,199
84,213
765
21,272
31,927
151,404
0
L
Sun Wukong
THEBIGD244
Sun Wukong
7,512
1,498
0
3,267
20,728
29,508
460
8,410
12,318
0
67,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
60,273
382
Minions Killed
516
0
Camps Cleared
0
1,488,103
Distance Traveled
1,797,340
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
21,723
572
139
4
0
773,476
9
W
Zeus
16,384
431
13
0
0
125,709
3
L
Neith
19,990
526
137
4
0
527,308
1
W
Anubis
22,941
604
230
6
0
588,918
13
L
Cerberus
21,008
553
304
8
0
635,924
4
L
Sun Wukong
19,275
507
75
2
0
634,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role