Player Matchup

Serqet
Serqet
Exceleon
Serqet
Level 22
God Stats
0W - 2L
1,507 SR
Queue Stats
11W - 18L
1,253 Elo+
Party 1
Artio
Artio
Fudge_Tasty1
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Achilles
Achilles
Scoopsie
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Neith
Neith
Tabzmaniandevil
Neith
Level 47
God Stats
0W - 2L
1,348 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Hel
Hel
Terrabelle
Hel
Level 43
God Stats
1W - 2L
1,547 SR
Queue Stats
12W - 20L
1,253 Elo+
Party 1
Team Averages
Level 66
1,480 SR
1,253 Elo+

VS

Team Averages
Level 59
1,476 SR
1,455 Elo+
Horus
Horus
Boss1290
Horus
Level 43
God Stats
5W - 4L
1,466 SR
Queue Stats
33W - 25L
1,478 Elo+
Party 3
Terra
Terra
IAsylumI
Terra
Level 67
God Stats
6W - 9L
1,447 SR
Queue Stats
33W - 53L
1,367 Elo+
Party 2
Hera
Hera
Imortal NOVA
Hera
Level 95
God Stats
1W - 1L
1,257 SR
Queue Stats
51W - 40L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
SenPai kid
Hun Batz
Level 66
God Stats
5W - 2L
1,734 SR
Queue Stats
33W - 20L
1,527 Elo+
Party 3
Chaac
Chaac
darklegionier
Chaac
Level 26
God Stats
2W - 4L
1,474 SR
Queue Stats
33W - 53L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Exceleon
Serqet
14
0 / 8 / 4
8,583
572
9,584
15,607
5,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 4
9,046
603
6,924
23,607
21,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Scoopsie
Achilles
17
6 / 7 / 2
12,089
806
18,095
17,942
10,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
3 / 5 / 5
11,078
739
14,039
14,603
5,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 8 / 4
9,169
611
6,567
13,928
6,573
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boss1290
Horus
16
4 / 2 / 19
11,272
751
5,813
13,028
14,874
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Terra
IAsylumI
Terra
16
3 / 2 / 20
10,991
733
9,096
14,998
20,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 5 / 10
14,218
948
26,044
11,989
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SenPai kid
Hun Batz
18
7 / 0 / 11
11,984
799
9,750
13,270
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 20
12,731
849
19,601
20,848
21,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
10
Kills
35
35
Deaths
10
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Horus
Boss1290
Horus
4
2
19
6.75
L
Serqet
Exceleon
Serqet
0
8
4
0.25
L
0
7
4
0.29
W
Terra
IAsylumI
Terra
3
2
20
6.5
W
14
5
10
3.8
L
Achilles
Scoopsie
Achilles
6
7
2
1
W
Hun Batz
SenPai kid
Hun Batz
7
0
11
12.5
L
3
5
5
1.1
L
1
8
4
0.38
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
70,304
85,687
Taken
74,133
50,148
Mitigated
67,806
19,130
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Boss1290
Horus
5,813
3,653
5,002
6,036
13,028
14,874
1,106
2,652
10,376
0
11,696
L
Serqet
Exceleon
Serqet
9,584
2,064
0
0
15,607
5,792
0
8,078
7,529
0
18,049
L
6,924
1,032
1,204
3,524
23,607
21,511
0
7,488
16,119
27,770
0
W
Terra
IAsylumI
Terra
9,096
656
5,762
4,558
14,998
20,232
725
3,212
11,348
20,186
0
W
26,044
4,900
0
600
11,989
5,251
2,339
1,694
9,729
57,047
0
L
Achilles
Scoopsie
Achilles
18,095
9,113
0
1,455
17,942
10,326
0
6,770
11,172
0
31,943
W
Hun Batz
SenPai kid
Hun Batz
9,750
2,279
1,637
1,578
13,270
5,498
2,998
2,304
10,284
0
34,149
L
14,039
7,080
0
2,458
14,603
5,946
0
6,535
8,068
0
42,674
L
6,567
904
6,967
3,522
13,928
6,573
0
6,843
7,085
25,011
0
W
19,601
5,052
0
9,038
20,848
21,951
1,251
3,878
16,832
0
47,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
61,196
219
Minions Killed
240
6
Camps Cleared
6
1,191,302
Distance Traveled
1,445,046
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,272
751
13
1
0
318,008
0
L
Serqet
8,583
572
25
2
3
239,373
4
L
Artio
9,046
603
38
3
1
250,631
0
W
Terra
10,991
733
23
2
0
278,759
2
W
Hera
14,218
948
90
6
2
268,228
0
L
Achilles
12,089
806
29
2
2
251,839
0
W
Hun Batz
11,984
799
54
4
1
312,027
0
L
Neith
11,078
739
79
5
0
215,578
0
L
Hel
9,169
611
48
3
0
233,881
0
W
Chaac
12,731
849
60
4
3
268,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role