Player Matchup

Mercury
Mercury
Im A Ninja King
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Merlin
Merlin
Screwd
Merlin
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 47L
1,323 Elo+
Solo
Cernunnos
Cernunnos
Strandedjet16
Cernunnos
Level 58
God Stats
35W - 34L
1,534 SR
Queue Stats
73W - 77L
1,502 Elo+
Solo
Nu Wa
Nu Wa
StrangeBaguette
Nu Wa
Level 77
God Stats
16W - 9L
1,627 SR
Queue Stats
83W - 84L
1,496 Elo+
Solo
Cerberus
Cerberus
Zemlicka
Cerberus
Level 68
God Stats
7W - 6L
1,512 SR
Queue Stats
24W - 20L
1,433 Elo+
Solo
Team Averages
Level 89
1,535 SR
1,451 Elo+

VS

Team Averages
Level 114
1,485 SR
1,476 Elo+
Chernobog
Chernobog
Dustinsanity_YT
Chernobog
Level 149
God Stats
0W - 4L
1,220 SR
Queue Stats
175W - 163L
1,598 Elo+
Solo
Anubis
Anubis
EpicNinja13
Anubis
Level 62
God Stats
0W - 2L
1,625 SR
Queue Stats
86W - 75L
1,366 Elo+
Solo
Heimdallr
Heimdallr
GABOKI
Heimdallr
Level 103
God Stats
8W - 9L
1,743 SR
Queue Stats
922W - 952L
1,457 Elo+
Solo
Discordia
Discordia
LodgingOhio8019
Discordia
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
187W - 192L
1,398 Elo+
Solo
Hercules
Hercules
resciptial
Hercules
Level 147
God Stats
31W - 33L
1,552 SR
Queue Stats
353W - 336L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 14
14,851
743
11,584
18,606
7,869
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Screwd
Merlin
20
3 / 5 / 13
14,239
712
19,825
14,205
5,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Strandedjet16
Cernunnos
20
8 / 8 / 7
15,146
757
17,609
21,953
9,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 5 / 12
16,342
817
28,790
15,470
5,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Zemlicka
Cerberus
20
11 / 3 / 16
18,332
917
20,077
26,039
31,150
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dustinsanity_YT
Chernobog
20
11 / 7 / 11
16,354
818
21,015
25,570
8,152
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
3 / 8 / 4
12,728
636
9,707
18,711
7,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
GABOKI
Heimdallr
18
1 / 9 / 12
12,255
613
14,962
21,817
6,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LodgingOhio8019
Discordia
20
6 / 6 / 11
13,931
697
15,890
19,943
6,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
resciptial
Hercules
20
9 / 4 / 15
15,702
785
20,269
29,198
36,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
34
Kills
30
30
Deaths
34
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dustinsanity_YT
Chernobog
11
7
11
2.36
L
Anubis
3
8
4
0.63
L
Heimdallr
GABOKI
Heimdallr
1
9
12
0.78
W
3
9
14
1.11
L
Discordia
LodgingOhio8019
Discordia
6
6
11
1.92
W
Merlin
Screwd
Merlin
3
5
13
1.9
W
Cernunnos
Strandedjet16
Cernunnos
8
8
7
1.44
W
9
5
12
3
W
Cerberus
Zemlicka
Cerberus
11
3
16
6.33
L
Hercules
resciptial
Hercules
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,885
Damage
81,843
96,273
Taken
115,239
59,633
Mitigated
64,773
24,174
Healing
29,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dustinsanity_YT
Chernobog
21,015
12,887
0
6,782
25,570
8,152
122
14,963
10,449
0
70,379
L
Anubis
9,707
84
972
5,199
18,711
7,635
0
12,015
6,597
52,863
0
L
Heimdallr
GABOKI
Heimdallr
14,962
3,525
1,532
1,332
21,817
6,382
502
12,241
9,360
0
34,258
W
11,584
5,028
0
2,719
18,606
7,869
756
4,672
13,934
0
59,402
L
Discordia
LodgingOhio8019
Discordia
15,890
869
0
3,844
19,943
6,502
281
11,714
8,076
65,007
0
W
Merlin
Screwd
Merlin
19,825
2,032
0
1,553
14,205
5,811
164
3,940
10,265
54,709
0
W
Cernunnos
Strandedjet16
Cernunnos
17,609
6,367
0
3,331
21,953
9,412
2,045
6,276
15,677
0
41,817
W
28,790
4,439
1,158
4,282
15,470
5,391
2,372
5,067
10,403
71,489
0
W
Cerberus
Zemlicka
Cerberus
20,077
846
474
10,657
26,039
31,150
509
6,672
19,367
49,066
0
L
Hercules
resciptial
Hercules
20,269
4,582
0
10,258
29,198
36,102
376
17,403
11,539
4,350
43,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,910
Gold Earned
70,970
434
Minions Killed
434
6
Camps Cleared
11
1,884,313
Distance Traveled
1,558,547
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,354
818
117
6
3
292,132
0
L
Anubis
12,728
636
104
5
3
251,711
3
L
Heimdallr
12,255
613
45
2
3
305,435
0
W
Mercury
14,851
743
99
5
4
411,186
0
L
Discordia
13,931
697
115
6
1
331,605
13
W
Merlin
14,239
712
74
4
0
350,603
1
W
Cernunnos
15,146
757
63
3
0
365,223
0
W
Nu Wa
16,342
817
85
4
1
356,267
0
W
Cerberus
18,332
917
113
6
1
401,034
3
L
Hercules
15,702
785
53
3
1
377,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role