Player Matchup

Nu Wa
Nu Wa
Mistah_J_X_15
Nu Wa
Level 69
God Stats
3W - 2L
1,256 SR
Queue Stats
103W - 124L
1,465 Elo+
Party 3
Da Ji
Da Ji
NeonRojoTurtle
Da Ji
Level 28
God Stats
12W - 8L
1,500 SR
Queue Stats
15W - 13L
1,395 Elo+
Party 3
Jing Wei
Jing Wei
Redwie
Jing Wei
Level 34
God Stats
10W - 11L
1,512 SR
Queue Stats
78W - 98L
1,496 Elo+
Party 3
Athena
Athena
ThozR_myPANTZz
Athena
Level 27
God Stats
47W - 44L
1,495 SR
Queue Stats
74W - 105L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
xXInfectedDemoN
Sun Wukong
Level 16
God Stats
6W - 3L
1,602 SR
Queue Stats
17W - 18L
1,474 Elo+
Party 3
Team Averages
Level 35
1,473 SR
1,449 Elo+

VS

Team Averages
Level 53
1,632 SR
1,532 Elo+
Bacchus
Bacchus
MassiveNine
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,732 Elo+
Party 2
Ra
Ra
Omipresent
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,732 Elo+
Party 2
Medusa
Medusa
demonel547
Medusa
Level 26
God Stats
6W - 5L
1,809 SR
Queue Stats
262W - 242L
1,403 Elo+
Solo
Cupid
Cupid
joe_seph23
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Merlin
Merlin
nicksterr008
Merlin
Level 106
God Stats
1W - 2L
1,850 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
13,174
1,098
21,314
13,815
6,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 11
12,176
1,015
12,835
14,848
6,757
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
Redwie
Jing Wei
20
8 / 0 / 12
13,083
1,090
15,111
8,168
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 12
11,384
949
3,266
13,201
13,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xXInfectedDemoN
Sun Wukong
17
2 / 0 / 8
11,048
921
7,317
12,697
8,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

231

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MassiveNine
Bacchus
18
3 / 2 / 6
11,464
955
12,694
13,873
17,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 5
11,388
949
11,527
12,124
4,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
demonel547
Medusa
18
3 / 9 / 5
11,440
953
15,254
20,195
6,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
13
0 / 1 / 0
8,800
733
42
2,410
575
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
19
2 / 8 / 7
11,999
1,000
17,365
14,973
6,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
26
Kills
11
11
Deaths
26
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MassiveNine
Bacchus
3
2
6
3
W
7
5
15
2.9
W
9
4
11
3.63
L
3
6
5
0.92
W
Jing Wei
Redwie
Jing Wei
8
0
12
14
W
0
2
12
3
L
Medusa
demonel547
Medusa
3
9
5
0.61
L
Cupid
0
1
0
0
L
Merlin
2
8
7
0.69
W
Sun Wukong
xXInfectedDemoN
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,843
Damage
56,882
62,729
Taken
63,575
39,365
Mitigated
35,540
3,679
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MassiveNine
Bacchus
12,694
791
688
876
13,873
17,935
0
5,195
8,678
29,552
0
W
21,314
5,620
174
1,177
13,815
6,257
0
9,354
4,461
47,252
0
W
12,835
2,724
0
427
14,848
6,757
0
11,378
3,470
0
18,620
L
11,527
2,042
1,986
1,156
12,124
4,221
0
5,478
6,646
40,045
0
W
Jing Wei
Redwie
Jing Wei
15,111
13,544
0
1,267
8,168
3,751
0
5,457
2,711
0
37,785
W
3,266
975
0
0
13,201
13,860
0
8,070
5,131
12,915
0
L
Medusa
demonel547
Medusa
15,254
5,619
0
306
20,195
6,801
0
6,846
13,349
0
39,584
L
Cupid
42
42
0
0
2,410
575
0
1,894
516
0
42
L
Merlin
17,365
489
0
0
14,973
6,008
0
5,167
9,806
74,622
0
W
Sun Wukong
xXInfectedDemoN
Sun Wukong
7,317
1,270
0
634
12,697
8,740
0
7,327
5,370
0
43,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
55,091
238
Minions Killed
249
5
Camps Cleared
7
1,099,260
Distance Traveled
891,474
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,464
955
19
2
3
250,850
2
W
Nu Wa
13,174
1,098
45
4
0
200,935
0
W
Da Ji
12,176
1,015
17
1
3
212,690
0
L
Ra
11,388
949
81
7
1
204,846
0
W
Jing Wei
13,083
1,090
67
6
1
236,878
0
W
Athena
11,384
949
29
2
1
214,522
0
L
Medusa
11,440
953
23
2
2
205,878
0
L
Cupid
8,800
733
0
0
0
13,911
0
L
Merlin
11,999
1,000
126
11
1
215,989
0
W
Sun Wukong
11,048
921
80
7
0
234,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role