Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Éasley
Ah Muzen Cab
Diamond IV
Level 155
God Stats
6W - 0L
1,797 SR
Queue Stats
16W - 7L
2,301 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,797 SR
2,301 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,500 SR
1,500 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Éasley
Ah Muzen Cab
17
2 / 0 / 0
12,219
873
9,160
11,133
5,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HeimdallrSkadiHelFreyaBakasura

VS

Bans
UllrPelePoseidonHe BoCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 2 / 0
10,215
730
6,081
11,792
4,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Ah Muzen Cab
Éasley
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,160
Damage
6,081
11,133
Taken
11,792
5,512
Mitigated
4,055
5,635
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,081
365
0
5,511
11,792
4,055
260
231
11,561
65,205
0
W
Ah Muzen Cab
Éasley
Ah Muzen Cab
9,160
2,676
0
5,635
11,133
5,512
1,695
6,097
5,036
225
91,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,219
Gold Earned
10,215
185
Minions Killed
163
0
Camps Cleared
0
301,191
Distance Traveled
259,716
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,215
730
163
12
0
259,716
4
W
Ah Muzen Cab
12,219
873
185
13
0
301,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role