Player Matchup

Odin
Odin
JollyTea
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Zeus
Zeus
Rózsaszín
Zeus
Level 65
God Stats
18W - 6L
1,792 SR
Queue Stats
46W - 40L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Seulo
Hou Yi
Level 128
God Stats
7W - 4L
1,807 SR
Queue Stats
214W - 180L
1,576 Elo+
Party 1
Yemoja
Yemoja
Whip27ac
Yemoja
Level 29
God Stats
1W - 0L
1,792 SR
Queue Stats
8W - 3L
1,928 Elo+
Party 1
Scylla
Scylla
its_d3tRixX_
Scylla
Level 63
God Stats
1W - 0L
1,587 SR
Queue Stats
21W - 27L
1,444 Elo+
Party 1
Team Averages
Level 62
1,695 SR
1,589 Elo+

VS

Team Averages
Level 78
1,522 SR
1,524 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
362W - 368L
1,512 SR
Queue Stats
374W - 386L
1,415 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
52W - 48L
1,798 SR
Queue Stats
56W - 53L
1,773 Elo+
Party 3
Achilles
Achilles
BOXCRUSH
Achilles
Level 129
God Stats
1W - 7L
1,301 SR
Queue Stats
223W - 197L
1,468 Elo+
Party 2
Nemesis
Nemesis
Chawchii
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
aStiickman
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 1 / 23
12,922
994
11,582
17,459
12,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 1 / 17
13,212
1,016
34,546
7,532
2,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Seulo
Hou Yi
20
17 / 2 / 12
15,203
1,169
25,662
11,803
4,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Whip27ac
Yemoja
20
2 / 1 / 25
13,166
1,013
10,131
9,042
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
8 / 3 / 19
13,854
1,066
17,593
11,559
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 8 / 1
11,357
874
10,665
15,230
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
17
0 / 9 / 2
10,858
835
9,319
16,688
4,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
BOXCRUSH
Achilles
17
2 / 12 / 4
11,919
917
9,959
30,927
21,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Chawchii
Nemesis
17
2 / 8 / 3
11,845
911
7,996
23,780
9,991
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
aStiickman
Jormungandr
18
2 / 3 / 6
12,077
929
17,072
18,193
17,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
40
Kills
8
8
Deaths
40
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
8
1
0.31
L
Kukulkan
 
Kukulkan
0
9
2
0.11
L
Achilles
BOXCRUSH
Achilles
2
12
4
0.33
L
Nemesis
Chawchii
Nemesis
2
8
3
0.44
W
Odin
4
1
23
15.5
W
9
1
17
17.5
W
Hou Yi
Seulo
Hou Yi
17
2
12
11.5
W
Yemoja
Whip27ac
Yemoja
2
1
25
14.5
L
Jormungandr
aStiickman
Jormungandr
2
3
6
1.67
W
Scylla
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,514
Damage
55,011
57,395
Taken
104,818
31,050
Mitigated
58,985
16,541
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,665
4,887
0
1,452
15,230
5,322
0
8,845
6,385
0
27,713
L
Kukulkan
 
Kukulkan
9,319
58
0
538
16,688
4,806
0
11,880
4,808
28,836
0
L
Achilles
BOXCRUSH
Achilles
9,959
2,981
0
1,958
30,927
21,843
0
18,144
12,783
0
30,649
L
Nemesis
Chawchii
Nemesis
7,996
2,076
0
542
23,780
9,991
0
13,165
10,615
0
24,990
W
Odin
11,582
4,866
0
0
17,459
12,537
0
7,029
10,430
0
20,497
W
34,546
2,972
0
743
7,532
2,865
0
4,439
3,093
64,419
0
W
Hou Yi
Seulo
Hou Yi
25,662
17,935
0
2,036
11,803
4,809
0
5,891
5,912
0
46,959
W
Yemoja
Whip27ac
Yemoja
10,131
1,210
8,411
3,157
9,042
6,670
0
4,774
4,268
27,243
0
L
Jormungandr
aStiickman
Jormungandr
17,072
2,265
0
250
18,193
17,023
0
10,236
7,957
43,666
0
W
Scylla
17,593
1,404
0
2,194
11,559
4,169
0
4,258
7,301
45,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,357
Gold Earned
58,056
263
Minions Killed
230
12
Camps Cleared
5
1,207,804
Distance Traveled
1,194,614
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,357
874
38
3
1
198,350
0
L
Kukulkan
10,858
835
63
5
0
217,872
0
L
Achilles
11,919
917
44
3
2
235,075
0
L
Nemesis
11,845
911
40
3
1
277,433
0
W
Odin
12,922
994
24
2
0
259,894
0
W
Zeus
13,212
1,016
93
7
2
209,124
0
W
Hou Yi
15,203
1,169
36
3
9
257,895
0
W
Yemoja
13,166
1,013
23
2
0
244,948
0
L
Jormungandr
12,077
929
45
3
1
265,884
2
W
Scylla
13,854
1,066
87
7
1
235,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role