Player Matchup

Discordia
Discordia
Silver V
A-Kintsugi
Discordia
Silver V
Level 104
God Stats
10W - 2L
1,803 SR
Queue Stats
56W - 45L
1,201 MMR
Party 1
Medusa
Medusa
Bronze I
OG_THOT_SLAYER1
Medusa
Bronze I
Level 95
God Stats
6W - 8L
1,602 SR
Queue Stats
29W - 28L
1,199 MMR
Party 1
Chaac
Chaac
Bronze I
superkindlayton
Chaac
Bronze I
Level 87
God Stats
5W - 1L
1,868 SR
Queue Stats
41W - 52L
1,149 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,757 SR
1,183 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,535 SR
1,047 MMR
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 66
God Stats
1W - 4L
1,446 SR
Queue Stats
169W - 142L
1,032 MMR
Solo
Cupid
Cupid
Bronze II
IStayGhosted
Cupid
Bronze II
Level 107
God Stats
33W - 38L
1,658 SR
Queue Stats
199W - 218L
1,118 MMR
Solo
Merlin
Merlin
Bronze I
lFatalHeadShot
Merlin
Bronze I
Level 109
God Stats
67W - 58L
1,500 SR
Queue Stats
280W - 311L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A-Kintsugi
Discordia
14
6 / 3 / 9
12,575
699
14,350
10,356
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 5 / 7
13,163
731
16,109
17,442
6,588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 9
12,648
703
11,129
14,863
13,630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BacchusZeusKumbhakarnaPersephoneAphrodite

VS

Bans
HeimdallrKuzenboOdinAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 7 / 4
11,232
624
5,786
21,852
22,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 10 / 0
11,922
662
13,948
14,932
6,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 2
10,833
602
11,124
11,718
4,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
8
8
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
4
0.43
W
Discordia
A-Kintsugi
Discordia
6
3
9
3.5
L
5
10
0
0.5
W
10
5
7
2.7
L
2
5
2
0.6
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
30,858
42,661
Taken
48,502
23,636
Mitigated
33,187
13,695
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,786
2,588
0
4,002
21,852
22,840
0
6,159
15,693
0
34,274
W
Discordia
A-Kintsugi
Discordia
14,350
382
232
3,009
10,356
3,418
268
1,582
8,774
54,403
0
L
13,948
7,534
362
803
14,932
6,020
917
3,793
11,139
0
48,946
W
16,109
9,165
0
4,217
17,442
6,588
2,775
5,839
11,603
0
53,146
L
11,124
237
0
1,642
11,718
4,327
124
4,448
7,270
41,487
0
W
11,129
2,109
390
5,847
14,863
13,630
122
4,027
10,836
0
40,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
33,987
207
Minions Killed
197
0
Camps Cleared
0
1,013,686
Distance Traveled
915,136
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,232
624
57
3
0
324,460
2
W
Discordia
12,575
699
77
4
0
326,055
5
L
Cupid
11,922
662
77
4
0
280,082
1
W
Medusa
13,163
731
59
3
0
330,616
2
L
Merlin
10,833
602
63
4
0
310,594
1
W
Chaac
12,648
703
71
4
0
357,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role