Player Matchup

Erlang Shen
Erlang Shen
Bronze III
Coopnhtown
Erlang Shen
Bronze III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 68L
1,255 MMR
Party 1
Thoth
Thoth
Silver II
Cosmic8663
Thoth
Silver II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,523 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
bradass21
Cu Chulainn
Silver II
Level 126
God Stats
6W - 11L
1,500 SR
Queue Stats
36W - 36L
1,513 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,500 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,649 SR
1,374 MMR
Sobek
Sobek
Gold V
CLINERZ
Sobek
Gold V
Level 96
God Stats
23W - 35L
1,643 SR
Queue Stats
376W - 447L
1,284 MMR
Solo
Set
Set
Silver III
CodeD3ad17
Set
Silver III
Level 96
God Stats
28W - 21L
1,634 SR
Queue Stats
64W - 60L
1,395 MMR
Solo
Anubis
Anubis
Silver III
ViciouSxSkillS
Anubis
Silver III
Level 69
God Stats
35W - 25L
1,671 SR
Queue Stats
373W - 401L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coopnhtown
Erlang Shen
16
11 / 3 / 8
13,660
759
18,845
19,089
16,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
16
10 / 3 / 11
13,696
761
18,913
8,931
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
bradass21
Cu Chulainn
12
1 / 2 / 15
11,177
621
9,872
14,493
14,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HeimdallrZeusOdinChaacPersephone

VS

Bans
BacchusKumbhakarnaArtemisYemojaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CLINERZ
Sobek
12
1 / 4 / 2
10,143
564
5,824
19,523
21,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 11 / 2
10,980
610
12,059
17,157
6,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 7 / 5
12,496
694
13,636
18,979
9,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
8
8
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
CLINERZ
Sobek
1
4
2
0.5
L
4
11
2
0.45
W
Erlang Shen
Coopnhtown
Erlang Shen
11
3
8
5
W
Thoth
10
3
11
5.17
L
3
7
5
0.79
W
Cu Chulainn
bradass21
Cu Chulainn
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
31,519
42,513
Taken
55,659
32,959
Mitigated
37,462
17,532
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CLINERZ
Sobek
5,824
201
0
5,215
19,523
21,564
0
6,343
13,180
21,889
191
L
12,059
4,530
0
2,501
17,157
6,831
0
6,488
10,669
0
39,347
W
Erlang Shen
Coopnhtown
Erlang Shen
18,845
10,253
1,090
9,765
19,089
16,244
1,386
11,050
8,039
0
55,325
W
Thoth
18,913
853
0
1,437
8,931
2,568
605
2,433
6,498
82,915
0
L
13,636
512
572
6,916
18,979
9,067
0
6,472
12,507
58,851
0
W
Cu Chulainn
bradass21
Cu Chulainn
9,872
2,173
0
5,240
14,493
14,147
646
6,228
8,265
385
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
33,619
242
Minions Killed
183
0
Camps Cleared
0
1,050,465
Distance Traveled
889,423
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,143
564
19
1
0
338,376
1
L
Set
10,980
610
62
3
0
280,612
2
W
Erlang Shen
13,660
759
57
3
0
359,691
5
W
Thoth
13,696
761
147
8
0
335,609
6
L
Anubis
12,496
694
102
6
0
270,435
3
W
Cu Chulainn
11,177
621
38
2
0
355,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role