Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
OvenBakedJew02
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
ZombieKiller_497
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,401 Elo+

VS

Team Averages
Level 22
1,524 SR
1,257 Elo+
Artio
Artio
FaZe_Kvng1
Artio
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 218L
1,160 Elo+
Party 2
Da Ji
Da Ji
XxAkM4gsxX
Da Ji
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,270 Elo+
Party 2
Fenrir
Fenrir
gassan_husein
Fenrir
Level 24
God Stats
15W - 12L
1,573 SR
Queue Stats
15W - 13L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 4 / 6
11,412
713
20,137
11,321
4,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OvenBakedJew02
Jormungandr
11
5 / 4 / 4
10,103
631
11,341
14,508
9,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 10
10,399
650
6,892
7,560
7,905
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
2 / 4 / 4
8,907
557
5,979
19,830
15,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
9
0 / 4 / 5
8,605
538
5,127
11,466
3,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 6 / 2
10,400
650
11,162
19,223
5,214
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
9
9
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
6
2.5
L
Artio
2
4
4
1
W
Jormungandr
OvenBakedJew02
Jormungandr
5
4
4
1.75
L
Da Ji
0
4
5
0.63
W
2
1
10
7
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
22,268
33,389
Taken
50,519
22,282
Mitigated
23,518
14,345
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,137
2,508
866
4,349
11,321
4,840
1,181
1,387
9,934
44,313
0
L
Artio
5,979
809
784
3,389
19,830
15,228
248
16,069
3,761
12,358
0
W
Jormungandr
OvenBakedJew02
Jormungandr
11,341
1,871
814
1,885
14,508
9,537
342
2,234
12,274
34,294
0
L
Da Ji
5,127
1,454
282
1,600
11,466
3,076
297
7,012
4,454
0
19,199
W
6,892
2,604
3,366
3,065
7,560
7,905
279
2,358
5,202
14,862
608
L
11,162
2,140
0
1,080
19,223
5,214
730
15,220
4,003
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
27,912
137
Minions Killed
82
0
Camps Cleared
0
644,615
Distance Traveled
858,556
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,412
713
60
4
0
239,139
5
L
Artio
8,907
557
14
1
0
283,411
2
W
Jormungandr
10,103
631
50
3
0
220,537
4
L
Da Ji
8,605
538
29
2
0
285,527
2
W
Sylvanus
10,399
650
27
2
0
184,939
3
L
Fenrir
10,400
650
39
2
0
289,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role