Player Matchup

Mercury
Mercury
Girafemasai
Mercury
Level 61
God Stats
2W - 8L
1,365 SR
Queue Stats
367W - 343L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
LeGeuge
Kukulkan
Level 14
God Stats
7W - 3L
1,676 SR
Queue Stats
25W - 34L
1,277 Elo+
Party 1
Chaac
Chaac
gabi213
Chaac
Level 24
God Stats
10W - 2L
1,500 SR
Queue Stats
340W - 359L
1,429 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,377 Elo+

VS

Team Averages
Level 24
1,500 SR
1,286 Elo+
Ra
Ra
PassiveMite29
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
880 Elo+
Solo
Nemesis
Nemesis
luiscasmacin136
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 202L
1,561 Elo+
Party 2
Ymir
Ymir
moxos123
Ymir
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
313W - 250L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Girafemasai
Mercury
12
6 / 3 / 7
10,225
730
9,668
10,318
3,724
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LeGeuge
Kukulkan
13
6 / 2 / 6
10,358
740
14,037
8,438
3,062
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
gabi213
Chaac
12
5 / 3 / 7
9,902
707
11,272
15,832
16,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 2
9,405
672
6,163
12,555
8,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 3
9,336
667
6,735
15,186
8,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
10
1 / 6 / 6
8,511
608
9,347
18,147
12,085
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
8
8
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Girafemasai
Mercury
6
3
7
3.17
W
Kukulkan
LeGeuge
Kukulkan
6
2
6
4.5
L
3
9
2
0.44
W
Chaac
gabi213
Chaac
5
3
7
2.83
L
4
2
3
2.75
L
Ymir
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
22,245
34,588
Taken
45,888
23,606
Mitigated
28,990
15,253
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Girafemasai
Mercury
9,668
4,801
696
2,937
10,318
3,724
580
4,235
6,083
0
36,207
W
Kukulkan
LeGeuge
Kukulkan
14,037
2,325
0
1,288
8,438
3,062
472
3,434
5,004
41,166
0
L
6,163
941
482
1,334
12,555
8,369
0
3,521
9,034
25,615
0
W
Chaac
gabi213
Chaac
11,272
2,165
912
9,420
15,832
16,820
596
7,591
8,241
0
32,727
L
6,735
1,882
0
2,143
15,186
8,536
0
3,253
11,933
0
22,443
L
Ymir
9,347
1,981
0
0
18,147
12,085
0
7,301
10,846
16,737
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
27,252
143
Minions Killed
84
0
Camps Cleared
0
707,995
Distance Traveled
654,920
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,225
730
40
3
0
282,418
0
W
Kukulkan
10,358
740
59
4
0
204,814
0
L
Ra
9,405
672
42
3
0
155,155
3
W
Chaac
9,902
707
44
3
0
220,763
3
L
Nemesis
9,336
667
29
2
0
281,650
0
L
Ymir
8,511
608
13
1
0
218,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role