Player Matchup

Jormungandr
Jormungandr
B1G_D4DDYJ
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BTYx10
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Pele
Pele
VolatileWolf659
Pele
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 82L
1,500 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,500 Elo+

VS

Team Averages
Level 101
1,325 SR
1,370 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
4W - 6L
1,349 SR
Queue Stats
22W - 36L
1,345 Elo+
Party 1
Merlin
Merlin
B GumBeatDwn
Merlin
Level 70
God Stats
1W - 3L
1,216 SR
Queue Stats
174W - 172L
1,390 Elo+
Solo
Chaac
Chaac
JesseThaKid1026
Chaac
Level 89
God Stats
61W - 57L
1,411 SR
Queue Stats
75W - 86L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B1G_D4DDYJ
Jormungandr
12
2 / 2 / 6
9,994
714
10,399
11,365
8,959
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
BTYx10
Heimdallr
9
0 / 9 / 5
8,125
580
4,018
9,956
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 7 / 1
9,503
679
7,218
11,525
3,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 5 / 10
11,395
814
7,687
15,871
18,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
13
9 / 1 / 5
11,262
804
8,141
6,157
1,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 11
9,659
690
10,536
11,521
9,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
18
18
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
5
10
2.4
W
Merlin
9
1
5
11.5
L
Jormungandr
B1G_D4DDYJ
Jormungandr
2
2
6
2.5
L
Heimdallr
BTYx10
Heimdallr
0
9
5
0.28
W
2
2
11
3.75
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
26,364
32,846
Taken
33,549
15,333
Mitigated
29,649
2,647
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,687
1,419
646
2,227
15,871
18,160
36
4,892
10,979
24,878
0
W
Merlin
8,141
261
684
2,588
6,157
1,749
1,707
1,072
5,085
30,972
0
L
Jormungandr
B1G_D4DDYJ
Jormungandr
10,399
2,256
0
950
11,365
8,959
264
5,903
5,462
34,571
0
L
Heimdallr
BTYx10
Heimdallr
4,018
2,156
0
0
9,956
3,155
423
5,584
4,372
0
16,145
W
10,536
1,696
744
4,843
11,521
9,740
608
4,573
6,948
0
36,701
L
7,218
517
111
1,586
11,525
3,219
330
4,467
7,058
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
32,316
131
Minions Killed
143
0
Camps Cleared
0
718,635
Distance Traveled
762,717
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,395
814
32
2
0
231,358
1
W
Merlin
11,262
804
58
4
0
230,394
4
L
Jormungandr
9,994
714
47
3
0
236,673
1
L
Heimdallr
8,125
580
42
3
0
212,247
3
W
Chaac
9,659
690
53
4
0
300,965
3
L
Pele
9,503
679
42
3
0
269,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role