Player Matchup

Bellona
Bellona
Dj-Adamski1
Bellona
Level 88
God Stats
3W - 3L
1,746 SR
Queue Stats
415W - 369L
1,495 Elo+
Solo
Kali
Kali
HanmaYujiir0
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,499 Elo+
Solo
Izanami
Izanami
KaiZa150
Izanami
Level 61
God Stats
4W - 3L
1,569 SR
Queue Stats
50W - 74L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
Mimah66
Baron Samedi
Level 96
God Stats
14W - 16L
1,490 SR
Queue Stats
355W - 343L
1,451 Elo+
Solo
Nox
Nox
ceco_e_pedal
Nox
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 210L
1,522 Elo+
Solo
Team Averages
Level 81
1,561 SR
1,459 Elo+

VS

Team Averages
Level 68
1,576 SR
1,474 Elo+
Arachne
Arachne
Filo_ITA_
Arachne
Level 69
God Stats
62W - 28L
1,818 SR
Queue Stats
340W - 297L
1,522 Elo+
Party 2
Bacchus
Bacchus
MLGxNL
Bacchus
Level 60
God Stats
20W - 29L
1,459 SR
Queue Stats
184W - 254L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadowino
Sun Wukong
Level 55
God Stats
1W - 0L
1,274 SR
Queue Stats
275W - 256L
1,488 Elo+
Party 2
Neith
Neith
spado2
Neith
Level 106
God Stats
24W - 15L
1,681 SR
Queue Stats
244W - 199L
1,487 Elo+
Party 2
Hades
Hades
turbogames321
Hades
Level 49
God Stats
6W - 3L
1,648 SR
Queue Stats
63W - 107L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dj-Adamski1
Bellona
19
1 / 7 / 1
12,444
415
18,661
34,412
52,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 9 / 4
12,990
433
15,248
28,045
11,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
KaiZa150
Izanami
18
2 / 6 / 3
11,928
398
15,765
21,977
7,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Mimah66
Baron Samedi
18
1 / 8 / 7
12,608
420
19,037
22,648
19,275
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 5 / 1
15,867
529
19,631
18,061
7,391
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Filo_ITA_
Arachne
20
8 / 4 / 13
18,467
616
19,187
32,225
16,109
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
MLGxNL
Bacchus
20
3 / 3 / 13
15,773
526
7,717
18,688
16,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Shadowino
Sun Wukong
20
5 / 1 / 13
17,840
595
21,324
23,704
37,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
spado2
Neith
20
7 / 3 / 17
16,141
538
30,841
26,453
11,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 9 / 7
16,056
535
26,710
24,106
16,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
20
Kills
35
35
Deaths
20
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dj-Adamski1
Bellona
1
7
1
0.21
W
Arachne
Filo_ITA_
Arachne
8
4
13
3.63
L
3
9
4
0.56
L
Izanami
KaiZa150
Izanami
2
6
3
0.58
W
Bacchus
MLGxNL
Bacchus
3
3
13
3.17
L
Baron Samedi
Mimah66
Baron Samedi
1
8
7
0.56
W
Sun Wukong
Shadowino
Sun Wukong
5
1
13
11.5
L
13
5
1
2.7
W
Neith
spado2
Neith
7
3
17
5.17
W
12
9
7
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,342
Damage
105,779
125,143
Taken
125,176
97,738
Mitigated
97,891
33,654
Healing
58,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dj-Adamski1
Bellona
18,661
6,465
0
11,610
34,412
52,424
0
6,058
28,354
795
91,407
W
Arachne
Filo_ITA_
Arachne
19,187
13,661
0
20,267
32,225
16,109
5,584
5,602
26,623
0
150,067
L
15,248
7,615
0
8,497
28,045
11,080
0
7,014
21,031
0
98,399
L
Izanami
KaiZa150
Izanami
15,765
11,954
0
4,184
21,977
7,568
230
6,652
15,325
0
86,612
W
Bacchus
MLGxNL
Bacchus
7,717
598
1,431
5,445
18,688
16,796
2,560
5,547
13,141
54,907
0
L
Baron Samedi
Mimah66
Baron Samedi
19,037
1,348
2,902
5,658
22,648
19,275
0
7,427
15,221
55,872
0
W
Sun Wukong
Shadowino
Sun Wukong
21,324
4,811
0
9,371
23,704
37,399
2,754
3,791
19,913
0
119,546
L
19,631
3,015
0
803
18,061
7,391
745
7,276
10,785
111,196
0
W
Neith
spado2
Neith
30,841
18,985
0
14,815
26,453
11,389
2,338
12,004
14,449
0
134,279
W
26,710
2,470
595
6,138
24,106
16,198
783
15,311
8,795
74,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,837
Gold Earned
84,277
710
Minions Killed
694
0
Camps Cleared
0
2,378,082
Distance Traveled
2,681,075
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,444
415
151
5
0
441,415
2
W
Arachne
18,467
616
204
7
0
579,753
3
L
Kali
12,990
433
133
4
0
528,377
4
L
Izanami
11,928
398
152
5
0
450,086
4
W
Bacchus
15,773
526
81
3
0
555,057
2
L
Baron Samedi
12,608
420
67
2
0
461,590
3
W
Sun Wukong
17,840
595
180
6
0
552,699
4
L
Nox
15,867
529
207
7
0
496,614
4
W
Neith
16,141
538
151
5
0
487,816
4
W
Hades
16,056
535
78
3
0
505,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role