Player Matchup

Arachne
Arachne
Silver IV
Hartzoo
Arachne
Silver IV
Level 111
God Stats
13W - 11L
1,834 SR
Queue Stats
143W - 135L
1,212 MMR
Solo
Cerberus
Cerberus
Silver V
Juancarbasket
Cerberus
Silver V
Level 108
God Stats
15W - 15L
1,682 SR
Queue Stats
107W - 100L
1,215 MMR
Solo
Izanami
Izanami
Silver II
MDpoweR
Izanami
Silver II
Level 133
God Stats
8W - 7L
1,670 SR
Queue Stats
143W - 156L
1,235 MMR
Solo
Ah Puch
Ah Puch
Silver III
RunNoR
Ah Puch
Silver III
Level 49
God Stats
1W - 0L
1,863 SR
Queue Stats
28W - 30L
1,206 MMR
Solo
Chronos
Chronos
Silver II
沃德吉尔梆硬
Chronos
Silver II
Level 128
God Stats
11W - 8L
1,696 SR
Queue Stats
181W - 182L
1,212 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,749 SR
1,216 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,637 SR
1,296 MMR
Horus
Horus
Bronze I
 
Horus
Bronze I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
Nihander
Jing Wei
Silver II
Level 126
God Stats
14W - 12L
1,680 SR
Queue Stats
129W - 156L
1,202 MMR
Solo
Mercury
Mercury
Silver IV
RollinRevolver
Mercury
Silver IV
Level 108
God Stats
5W - 1L
1,943 SR
Queue Stats
64W - 73L
1,227 MMR
Solo
Discordia
Discordia
Silver III
ShadowOfDandel
Discordia
Silver III
Level 99
God Stats
2W - 2L
1,741 SR
Queue Stats
53W - 44L
1,335 MMR
Solo
Vamana
Vamana
Silver III
YoungNut
Vamana
Silver III
Level 37
God Stats
4W - 6L
1,320 SR
Queue Stats
203W - 191L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hartzoo
Arachne
20
10 / 5 / 9
20,900
615
22,635
31,072
18,239
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Juancarbasket
Cerberus
20
7 / 5 / 13
18,981
558
17,774
36,645
48,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MDpoweR
Izanami
20
14 / 4 / 8
21,665
637
39,866
26,773
12,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RunNoR
Ah Puch
20
3 / 2 / 13
18,820
554
19,391
18,585
14,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 5 / 3
18,725
551
16,140
37,950
29,152
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
The MorriganYemojaHeimdallrKukulkanMulan

VS

Bans
ThorMerlinApolloOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 9 / 11
14,761
434
11,966
29,752
25,205
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Nihander
Jing Wei
20
6 / 9 / 10
16,317
480
28,946
31,576
12,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 9
15,065
443
13,657
27,535
10,188
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ShadowOfDandel
Discordia
20
5 / 4 / 5
16,158
475
29,224
17,749
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
YoungNut
Vamana
20
4 / 4 / 7
15,919
468
34,297
34,706
42,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
35
Kills
21
21
Deaths
35
46
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
9
11
0.83
W
Arachne
Hartzoo
Arachne
10
5
9
2.9
W
Cerberus
Juancarbasket
Cerberus
7
5
13
2.7
W
Izanami
MDpoweR
Izanami
14
4
8
4.5
L
Jing Wei
Nihander
Jing Wei
6
9
10
1.22
L
4
9
9
0.94
W
Ah Puch
RunNoR
Ah Puch
3
2
13
4.75
L
Discordia
ShadowOfDandel
Discordia
5
4
5
1.88
L
Vamana
YoungNut
Vamana
4
4
7
1.88
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,806
Damage
118,090
151,025
Taken
141,318
123,556
Mitigated
96,841
63,944
Healing
36,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,966
4,245
1,830
4,372
29,752
25,205
0
14,962
14,790
0
51,061
W
Arachne
Hartzoo
Arachne
22,635
13,830
0
15,879
31,072
18,239
3,966
7,021
24,051
0
165,592
W
Cerberus
Juancarbasket
Cerberus
17,774
809
0
9,765
36,645
48,435
187
6,835
29,810
66,079
0
W
Izanami
MDpoweR
Izanami
39,866
31,227
0
15,906
26,773
12,830
7,222
8,383
18,390
0
202,566
L
Jing Wei
Nihander
Jing Wei
28,946
24,417
0
9,518
31,576
12,525
779
10,275
21,301
0
141,547
L
13,657
7,804
0
6,856
27,535
10,188
0
10,054
17,481
0
122,987
W
Ah Puch
RunNoR
Ah Puch
19,391
647
0
7,680
18,585
14,900
989
4,267
14,318
133,054
0
L
Discordia
ShadowOfDandel
Discordia
29,224
866
94
3,933
17,749
6,185
337
7,182
10,567
146,840
0
L
Vamana
YoungNut
Vamana
34,297
18,081
0
10,224
34,706
42,738
517
14,587
20,119
1,186
132,314
W
16,140
4,561
0
14,714
37,950
29,152
6,855
4,615
33,335
155,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,091
Gold Earned
78,220
1,014
Minions Killed
950
0
Camps Cleared
0
3,090,186
Distance Traveled
3,162,233
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,761
434
63
2
0
619,222
7
W
Arachne
20,900
615
217
6
0
677,736
10
W
Cerberus
18,981
558
98
3
0
652,784
11
W
Izanami
21,665
637
257
8
0
571,106
1
L
Jing Wei
16,317
480
241
7
0
564,745
2
L
Mercury
15,065
443
175
5
0
686,538
7
W
Ah Puch
18,820
554
199
6
0
622,103
2
L
Discordia
16,158
475
253
7
0
643,085
6
L
Vamana
15,919
468
218
6
0
648,643
4
W
Chronos
18,725
551
243
7
0
566,457
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role