Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AustenZ
Medusa
Level 103
God Stats
2W - 0L
1,297 SR
Queue Stats
36W - 43L
1,427 Elo+
Solo
Bakasura
Bakasura
KadajKato
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Quafe
Kuzenbo
Level 157
God Stats
1W - 2L
1,471 SR
Queue Stats
191W - 155L
1,611 Elo+
Party 1
Ymir
Ymir
gaurhoth
Ymir
Level 128
God Stats
4W - 1L
1,543 SR
Queue Stats
527W - 465L
1,560 Elo+
Party 1
Team Averages
Level 120
1,462 SR
1,505 Elo+

VS

Team Averages
Level 111
1,487 SR
1,558 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dimway
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,690 Elo+
Party 2
Ganesha
Ganesha
GaMer I JetCroc
Ganesha
Level 120
God Stats
2W - 2L
1,437 SR
Queue Stats
82W - 75L
1,518 Elo+
Solo
Odin
Odin
adiaknti
Odin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,582 Elo+
Party 2
King Arthur
King Arthur
woep
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 3 / 14
9,804
817
6,555
10,807
10,225
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
AustenZ
Medusa
18
9 / 4 / 10
10,414
868
13,540
12,103
4,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
KadajKato
Bakasura
16
8 / 5 / 8
10,175
848
6,966
10,809
2,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Quafe
Kuzenbo
16
0 / 1 / 25
9,055
755
8,743
9,126
8,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
17
3 / 3 / 20
10,205
850
7,772
11,927
11,074
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 4 / 8
9,471
789
11,012
10,134
4,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Dimway
Nu Wa
12
1 / 4 / 10
7,704
642
5,996
6,761
2,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 14
8,524
710
11,281
12,091
10,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
15
3 / 6 / 9
8,873
739
6,495
10,833
8,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
woep
King Arthur
17
4 / 6 / 9
9,776
815
6,675
12,228
7,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
65
25
Kills
15
16
Deaths
25
77
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
14
4
L
Da Ji
 
Da Ji
6
4
8
2.5
W
Medusa
AustenZ
Medusa
9
4
10
3.5
L
Nu Wa
Dimway
Nu Wa
1
4
10
1.5
L
1
5
14
1.6
W
Bakasura
KadajKato
Bakasura
8
5
8
2.4
W
Kuzenbo
Quafe
Kuzenbo
0
1
25
12.5
L
Odin
3
6
9
1.25
W
Ymir
3
3
20
4.33
L
King Arthur
woep
King Arthur
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
41,459
54,772
Taken
52,047
37,079
Mitigated
33,824
21,760
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,555
732
549
2,450
10,807
10,225
674
1,794
9,013
57
10,512
L
Da Ji
 
Da Ji
11,012
2,496
1,728
2,143
10,134
4,759
779
1,806
8,251
0
16,883
W
Medusa
AustenZ
Medusa
13,540
6,795
2,794
4,756
12,103
4,749
2,497
2,862
9,241
0
44,376
L
Nu Wa
Dimway
Nu Wa
5,996
1,978
360
680
6,761
2,270
567
2,094
4,527
13,406
0
L
11,281
379
2,498
2,144
12,091
10,675
0
4,207
7,065
26,763
0
W
Bakasura
KadajKato
Bakasura
6,966
4,437
1,044
2,786
10,809
2,793
1,844
5,438
5,371
0
10,754
W
Kuzenbo
Quafe
Kuzenbo
8,743
1,781
1,981
2,781
9,126
8,238
490
3,071
6,055
19,896
0
L
Odin
6,495
1,719
1,051
658
10,833
8,647
537
3,883
6,706
0
13,805
W
Ymir
7,772
691
860
1,759
11,927
11,074
651
4,112
7,815
16,127
0
L
King Arthur
woep
King Arthur
6,675
1,222
331
1,316
12,228
7,473
0
4,582
7,646
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,653
Gold Earned
44,348
126
Minions Killed
105
0
Camps Cleared
0
1,043,036
Distance Traveled
1,018,201
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,804
817
10
1
0
224,645
0
L
Da Ji
9,471
789
17
1
0
228,329
1
W
Medusa
10,414
868
50
4
0
194,635
0
L
Nu Wa
7,704
642
10
1
0
132,233
1
L
Ganesha
8,524
710
2
0
0
208,994
3
W
Bakasura
10,175
848
29
2
0
225,569
1
W
Kuzenbo
9,055
755
16
1
0
214,555
1
L
Odin
8,873
739
29
2
0
210,529
0
W
Ymir
10,205
850
21
2
0
183,632
0
L
King Arthur
9,776
815
47
4
0
238,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role