Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AUSTiNDANGEROU5
Ah Muzen Cab
Level 128
God Stats
26W - 20L
1,688 SR
Queue Stats
1,416W - 1,468L
1,552 Elo+
Solo
Scylla
Scylla
Badarooms
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,600 Elo+
Solo
Vulcan
Vulcan
FarShadow4492
Vulcan
Level 147
God Stats
2W - 3L
1,464 SR
Queue Stats
144W - 163L
1,632 Elo+
Party 2
Achilles
Achilles
Masaxxx
Achilles
Level 62
God Stats
3W - 1L
1,795 SR
Queue Stats
179W - 176L
1,524 Elo+
Party 2
Rama
Rama
RancidPandemic
Rama
Level 121
God Stats
4W - 1L
1,690 SR
Queue Stats
89W - 73L
1,799 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,621 Elo+

VS

Team Averages
Level 133
1,460 SR
1,516 Elo+
Cupid
Cupid
 
Cupid
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TypeG
Fafnir
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 111L
1,513 Elo+
Party 1
Hachiman
Hachiman
mrpabloisawesom
Hachiman
Level 146
God Stats
1W - 5L
1,301 SR
Queue Stats
309W - 308L
1,552 Elo+
Solo
Discordia
Discordia
rhythmy
Discordia
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
139W - 127L
1,490 Elo+
Party 1
Da Ji
Da Ji
tomyamamoto
Da Ji
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
271W - 270L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AUSTiNDANGEROU5
Ah Muzen Cab
20
11 / 2 / 8
12,379
825
20,173
12,604
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Badarooms
Scylla
16
2 / 6 / 11
10,545
703
8,457
11,580
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 8 / 13
10,683
712
10,548
12,468
4,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Masaxxx
Achilles
20
7 / 4 / 16
12,374
825
17,391
25,937
48,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 2 / 10
11,966
798
14,729
11,570
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 7 / 7
9,011
601
8,570
14,348
6,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
TypeG
Fafnir
17
2 / 5 / 10
10,639
709
6,528
16,470
16,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
16
5 / 7 / 5
10,007
667
9,684
16,889
6,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
rhythmy
Discordia
20
6 / 5 / 9
12,008
801
20,068
12,393
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 9
9,996
666
12,755
17,313
15,163
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
31
Kills
22
22
Deaths
31
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
7
0.93
W
Ah Muzen Cab
AUSTiNDANGEROU5
Ah Muzen Cab
11
2
8
7.5
W
Scylla
Badarooms
Scylla
2
6
11
1.25
W
4
8
13
1.31
W
Achilles
Masaxxx
Achilles
7
4
16
3.75
W
7
2
10
6
L
Fafnir
TypeG
Fafnir
2
5
10
1.4
L
Hachiman
5
7
5
1.07
L
Discordia
rhythmy
Discordia
6
5
9
2.1
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,298
Damage
57,605
74,159
Taken
77,413
68,690
Mitigated
49,117
35,448
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,570
5,357
3,846
3,669
14,348
6,142
0
2,652
11,696
0
19,138
W
Ah Muzen Cab
AUSTiNDANGEROU5
Ah Muzen Cab
20,173
6,693
2,662
6,926
12,604
5,770
1,726
4,854
7,750
0
45,785
W
Scylla
Badarooms
Scylla
8,457
865
729
1,069
11,580
4,157
663
5,610
5,970
22,860
0
W
10,548
4,609
1,864
1,266
12,468
4,948
57
4,696
7,772
22,680
0
W
Achilles
Masaxxx
Achilles
17,391
3,675
2,557
12,472
25,937
48,618
443
5,285
20,652
0
26,163
W
14,729
12,143
1,931
3,972
11,570
5,197
2,474
6,151
5,419
0
35,567
L
Fafnir
TypeG
Fafnir
6,528
1,195
624
2,118
16,470
16,930
96
4,452
12,018
13,603
0
L
Hachiman
9,684
6,733
732
5,196
16,889
6,119
0
4,515
12,374
0
24,999
L
Discordia
rhythmy
Discordia
20,068
814
2,619
1,842
12,393
4,763
0
2,848
9,545
45,946
0
L
12,755
1,670
1,876
2,761
17,313
15,163
0
4,538
12,775
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,947
Gold Earned
51,661
164
Minions Killed
167
0
Camps Cleared
0
1,373,220
Distance Traveled
1,176,928
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,011
601
32
2
0
229,148
0
W
Ah Muzen Cab
12,379
825
50
3
0
305,355
0
W
Scylla
10,545
703
31
2
0
266,643
5
W
Vulcan
10,683
712
25
2
0
232,077
2
W
Achilles
12,374
825
13
1
0
329,796
0
W
Rama
11,966
798
45
3
0
239,349
2
L
Fafnir
10,639
709
11
1
0
240,694
0
L
Hachiman
10,007
667
42
3
0
189,102
0
L
Discordia
12,008
801
60
4
0
264,884
0
L
Da Ji
9,996
666
22
1
0
253,100
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role