Player Matchup

Thor
Thor
??91
Thor
Level 28
God Stats
3W - 1L
1,827 SR
Queue Stats
5W - 5L
1,861 Elo+
Solo
Sylvanus
Sylvanus
Billigyn
Sylvanus
Level 15
God Stats
3W - 1L
1,740 SR
Queue Stats
12W - 8L
1,607 Elo+
Solo
Sol
Sol
NoonofTime
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,398 Elo+
Solo
Bellona
Bellona
Ug0tDestr0yed
Bellona
Level 21
God Stats
3W - 3L
1,339 SR
Queue Stats
4W - 6L
1,418 Elo+
Solo
Arachne
Arachne
Woulf3
Arachne
Level 15
God Stats
6W - 1L
1,938 SR
Queue Stats
18W - 18L
1,534 Elo+
Solo
Team Averages
Level 22
1,669 SR
1,564 Elo+

VS

Team Averages
Level 25
1,559 SR
1,507 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chucruts
Thanatos
Level 17
God Stats
10W - 6L
1,481 SR
Queue Stats
69W - 66L
1,297 Elo+
Solo
Merlin
Merlin
Orbyts
Merlin
Level 29
God Stats
4W - 4L
1,568 SR
Queue Stats
95W - 83L
1,807 Elo+
Solo
Susano
Susano
SVK Marco
Susano
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 41L
1,458 Elo+
Party 1
Hercules
Hercules
Yokosakor
Hercules
Level 29
God Stats
3W - 4L
1,744 SR
Queue Stats
84W - 86L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
??91
Thor
10
3 / 3 / 2
6,308
526
4,534
6,320
1,855
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Billigyn
Sylvanus
10
0 / 0 / 4
6,776
565
1,563
4,316
2,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 1
7,644
637
4,524
5,755
1,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
4 / 1 / 7
7,206
601
6,973
6,557
6,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Woulf3
Arachne
12
4 / 0 / 2
7,538
628
4,045
8,214
2,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 2 / 0
5,562
464
3,182
4,538
1,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Chucruts
Thanatos
5
0 / 3 / 0
4,547
379
361
3,644
825
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Orbyts
Merlin
11
0 / 4 / 1
6,377
531
4,773
6,176
1,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
SVK Marco
Susano
9
1 / 3 / 0
6,283
524
1,926
8,004
2,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Yokosakor
Hercules
9
2 / 2 / 3
6,092
508
3,107
8,535
6,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
W
Thor
??91
Thor
3
3
2
1.33
W
Sylvanus
Billigyn
Sylvanus
0
0
4
2
L
Thanatos
Chucruts
Thanatos
0
3
0
0
W
3
1
1
3.5
L
Merlin
Orbyts
Merlin
0
4
1
0.13
L
Susano
SVK Marco
Susano
1
3
0
0.33
W
Bellona
4
1
7
7.5
W
Arachne
Woulf3
Arachne
4
0
2
5
L
Hercules
Yokosakor
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
13,349
31,162
Taken
30,897
15,640
Mitigated
12,815
13,964
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,182
1,166
0
970
4,538
1,493
619
394
4,144
0
17,150
W
Thor
??91
Thor
4,534
932
0
460
6,320
1,855
238
467
5,853
0
19,778
W
Sylvanus
Billigyn
Sylvanus
1,563
355
1,281
1,423
4,316
2,768
551
1,131
3,185
23,082
0
L
Thanatos
Chucruts
Thanatos
361
136
0
1,080
3,644
825
0
1,109
2,535
0
8,665
W
4,524
1,828
0
3,128
5,755
1,795
3,815
2,649
3,106
49,608
0
L
Merlin
Orbyts
Merlin
4,773
465
0
638
6,176
1,668
0
2,575
3,601
40,249
0
L
Susano
SVK Marco
Susano
1,926
291
0
2,633
8,004
2,068
0
687
7,317
0
30,181
W
Bellona
6,973
2,721
0
2,536
6,557
6,567
1,095
808
5,749
0
32,784
W
Arachne
Woulf3
Arachne
4,045
2,691
0
5,136
8,214
2,655
15
535
7,679
0
39,431
L
Hercules
Yokosakor
Hercules
3,107
1,163
111
4,100
8,535
6,761
0
1,814
6,721
0
15,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
28,861
271
Minions Killed
227
0
Camps Cleared
0
1,142,539
Distance Traveled
992,570
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,562
464
29
2
0
179,164
0
W
Thor
6,308
526
29
2
0
245,378
0
W
Sylvanus
6,776
565
37
3
0
183,655
2
L
Thanatos
4,547
379
16
1
0
128,994
0
W
Sol
7,644
637
90
8
0
192,203
0
L
Merlin
6,377
531
86
7
0
217,819
1
L
Susano
6,283
524
64
5
0
241,585
0
W
Bellona
7,206
601
50
4
0
276,264
1
W
Arachne
7,538
628
65
5
0
245,039
3
L
Hercules
6,092
508
32
3
0
225,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role