Player Matchup

Scylla
Scylla
 
Scylla
Level 55
God Stats
1W - 4L
1,144 SR
Queue Stats
11W - 26L
963 Elo+
Solo
Thor
Thor
DJSPLASH973
Thor
Level 7
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 4L
1,183 Elo+
Solo
Loki
Loki
luiizgamerr
Loki
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
62W - 95L
1,089 Elo+
Solo
Team Averages
Level 29
1,314 SR
1,078 Elo+

VS

Team Averages
Level 59
1,505 SR
1,338 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 12
God Stats
3W - 2L
1,477 SR
Queue Stats
38W - 68L
1,171 Elo+
Solo
Artemis
Artemis
Biohazardous98
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 67L
1,545 Elo+
Solo
Ra
Ra
Chaplain0987
Ra
Level 106
God Stats
17W - 11L
1,539 SR
Queue Stats
220W - 227L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 5 / 0
7,922
660
4,989
7,803
1,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 1
6,430
536
632
4,433
2,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 5 / 3
7,095
591
2,354
7,210
1,885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 7
7,412
618
1,511
4,434
3,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 1 / 4
9,941
828
10,030
7,147
2,737
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 1 / 6
8,471
706
2,908
4,279
1,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
W
Sylvanus
 
Sylvanus
0
1
7
3.5
W
9
1
4
11
W
4
1
6
7
L
0
3
1
0.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,975
Damage
14,449
19,446
Taken
15,860
5,775
Mitigated
8,252
658
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,989
145
0
304
7,803
1,883
0
1,236
6,567
22,232
0
W
Sylvanus
 
Sylvanus
1,511
345
1,675
1,528
4,434
3,945
187
775
3,659
7,918
0
W
10,030
4,590
0
957
7,147
2,737
1,421
2,542
4,605
0
39,166
W
2,908
108
2,010
1,002
4,279
1,570
187
1,747
2,532
26,611
0
L
632
44
0
137
4,433
2,007
0
987
3,446
0
5,318
L
2,354
662
0
217
7,210
1,885
0
2,268
4,942
0
11,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,447
Gold Earned
25,824
81
Minions Killed
134
0
Camps Cleared
0
411,768
Distance Traveled
651,503
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,922
660
51
4
0
169,493
1
W
Sylvanus
7,412
618
16
1
0
189,315
1
W
Artemis
9,941
828
62
5
0
230,608
4
W
Ra
8,471
706
56
5
0
231,580
3
L
Thor
6,430
536
10
1
0
80,151
2
L
Loki
7,095
591
20
2
0
162,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role