Player Matchup

Terra
Terra
CongoOldChicken
Terra
Level 130
God Stats
2W - 4L
1,158 SR
Queue Stats
201W - 218L
1,503 Elo+
Solo
Fenrir
Fenrir
DalaSrus2
Fenrir
Level 126
God Stats
6W - 9L
1,389 SR
Queue Stats
813W - 828L
1,581 Elo+
Solo
Cabrakan
Cabrakan
DrHunk
Cabrakan
Level 159
God Stats
5W - 2L
1,715 SR
Queue Stats
317W - 294L
1,491 Elo+
Solo
Heimdallr
Heimdallr
MonteKarstark
Heimdallr
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
219W - 238L
1,605 Elo+
Solo
Hercules
Hercules
Pilch90
Hercules
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 172L
1,603 Elo+
Solo
Team Averages
Level 140
1,452 SR
1,557 Elo+

VS

Team Averages
Level 136
1,493 SR
1,543 Elo+
Scylla
Scylla
Cubinho96
Scylla
Level 146
God Stats
1W - 1L
1,587 SR
Queue Stats
32W - 31L
1,546 Elo+
Party 1
Bellona
Bellona
Hickman_97
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,523 Elo+
Party 1
Horus
Horus
IchigoKurosaki15
Horus
Level 134
God Stats
2W - 3L
1,487 SR
Queue Stats
176W - 178L
1,512 Elo+
Solo
Ullr
Ullr
JoeGreen05
Ullr
Level 129
God Stats
3W - 5L
1,607 SR
Queue Stats
115W - 114L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
joelogan17
Xing Tian
Level 144
God Stats
2W - 1L
1,283 SR
Queue Stats
56W - 59L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 15
11,221
623
13,743
28,802
23,643
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DalaSrus2
Fenrir
20
8 / 5 / 11
12,477
693
30,485
29,004
15,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
DrHunk
Cabrakan
19
7 / 5 / 9
12,179
677
24,333
30,315
42,443
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
MonteKarstark
Heimdallr
19
1 / 3 / 19
11,389
633
22,192
23,892
12,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Pilch90
Hercules
17
1 / 6 / 18
10,713
595
16,092
36,512
28,729
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cubinho96
Scylla
20
10 / 5 / 10
13,594
755
46,558
17,055
9,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Hickman_97
Bellona
19
1 / 5 / 20
11,657
648
24,597
26,374
38,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 16
12,540
697
12,830
26,444
31,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 15
11,982
666
25,866
18,824
11,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
joelogan17
Xing Tian
19
3 / 5 / 18
11,966
665
16,398
33,724
47,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
102
20
Kills
23
23
Deaths
21
72
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
4
15
2.63
W
Scylla
Cubinho96
Scylla
10
5
10
3
L
Fenrir
DalaSrus2
Fenrir
8
5
11
2.7
L
Cabrakan
DrHunk
Cabrakan
7
5
9
2.3
W
Bellona
Hickman_97
Bellona
1
5
20
2.2
W
5
3
16
4.33
W
4
3
15
3.83
L
Heimdallr
MonteKarstark
Heimdallr
1
3
19
3.5
L
Hercules
Pilch90
Hercules
1
6
18
1.67
W
Xing Tian
joelogan17
Xing Tian
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,845
Damage
126,249
148,525
Taken
122,421
122,804
Mitigated
137,899
81,288
Healing
59,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,743
840
28,490
12,106
28,802
23,643
343
13,570
15,232
24,265
0
W
Scylla
Cubinho96
Scylla
46,558
3,363
3,442
3,662
17,055
9,008
1,058
5,735
11,320
74,215
0
L
Fenrir
DalaSrus2
Fenrir
30,485
9,671
2,426
10,856
29,004
15,593
1,107
12,051
16,953
0
49,275
L
Cabrakan
DrHunk
Cabrakan
24,333
2,789
1,031
3,171
30,315
42,443
689
13,605
16,710
33,702
0
W
Bellona
Hickman_97
Bellona
24,597
8,487
3,545
8,297
26,374
38,163
1,629
7,562
18,812
0
39,347
W
12,830
6,020
21,803
14,366
26,444
31,999
759
8,805
17,639
0
22,933
W
25,866
15,807
302
3,490
18,824
11,191
2,574
6,773
12,047
0
54,803
L
Heimdallr
MonteKarstark
Heimdallr
22,192
10,053
1,796
6,241
23,892
12,396
1,302
9,832
14,060
0
53,629
L
Hercules
Pilch90
Hercules
16,092
4,656
4,437
10,734
36,512
28,729
1,001
13,898
22,614
0
27,691
W
Xing Tian
joelogan17
Xing Tian
16,398
1,955
0
470
33,724
47,538
392
9,201
24,523
26,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,979
Gold Earned
61,739
172
Minions Killed
178
0
Camps Cleared
0
1,564,436
Distance Traveled
1,670,575
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,221
623
20
1
0
363,635
1
W
Scylla
13,594
755
60
3
0
277,518
1
L
Fenrir
12,477
693
40
2
0
321,138
2
L
Cabrakan
12,179
677
27
2
0
284,554
2
W
Bellona
11,657
648
33
2
0
373,405
2
W
Horus
12,540
697
9
1
0
393,750
4
W
Ullr
11,982
666
63
4
0
308,033
1
L
Heimdallr
11,389
633
68
4
0
266,823
3
L
Hercules
10,713
595
17
1
0
328,286
4
W
Xing Tian
11,966
665
13
1
0
317,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role