Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RCB789
Achilles
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 120L
1,619 Elo+
Party 1
Cupid
Cupid
RetardedJoker
Cupid
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 110L
1,263 Elo+
Party 1
Chang'e
Chang'e
Sumit17
Chang'e
Level 128
God Stats
2W - 0L
1,739 SR
Queue Stats
56W - 54L
1,722 Elo+
Party 1
Odin
Odin
nktnyk
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,717 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,564 Elo+

VS

Team Averages
Level 83
1,512 SR
1,474 Elo+
Janus
Janus
Hibridu
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,550 Elo+
Solo
Sobek
Sobek
hass922
Sobek
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 121L
1,546 Elo+
Solo
Hachiman
Hachiman
leo_grg
Hachiman
Level 69
God Stats
3W - 3L
1,820 SR
Queue Stats
142W - 128L
1,473 Elo+
Party 2
Camazotz
Camazotz
toto-santa
Camazotz
Level 108
God Stats
2W - 6L
1,241 SR
Queue Stats
224W - 203L
1,473 Elo+
Party 2
Yemoja
Yemoja
zlemion
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 6 / 17
16,092
596
36,521
36,469
15,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RCB789
Achilles
20
7 / 2 / 28
16,264
602
25,500
33,848
57,699
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 22
15,824
586
38,111
30,754
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Sumit17
Chang'e
20
5 / 3 / 28
16,402
607
34,570
29,172
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
nktnyk
Odin
20
9 / 3 / 22
16,594
615
21,392
32,654
41,295
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hibridu
Janus
20
2 / 5 / 10
14,628
542
35,598
20,138
10,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
hass922
Sobek
20
4 / 8 / 11
14,984
555
32,222
56,687
73,973
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
leo_grg
Hachiman
20
1 / 9 / 10
14,298
530
30,992
28,825
16,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
toto-santa
Camazotz
20
9 / 9 / 4
16,867
625
32,463
44,356
32,751
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
zlemion
Yemoja
20
1 / 5 / 10
14,925
553
11,043
28,985
29,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
62
36
Kills
17
17
Deaths
36
117
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
6
17
2.75
L
Janus
Hibridu
Janus
2
5
10
1.4
W
Achilles
RCB789
Achilles
7
2
28
10.5
W
7
3
22
6
W
Chang'e
Sumit17
Chang'e
5
3
28
6.33
L
Sobek
hass922
Sobek
4
8
11
1.19
L
Hachiman
leo_grg
Hachiman
1
9
10
0.67
W
Odin
nktnyk
Odin
9
3
22
6.67
L
Camazotz
toto-santa
Camazotz
9
9
4
1.22
L
Yemoja
zlemion
Yemoja
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,094
Damage
142,318
162,897
Taken
178,991
140,303
Mitigated
162,198
116,647
Healing
81,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
36,521
23,001
6,066
10,214
36,469
15,100
2,178
15,253
21,216
0
62,375
L
Janus
Hibridu
Janus
35,598
1,062
2,409
3,583
20,138
10,372
1,162
1,731
18,407
70,135
0
W
Achilles
RCB789
Achilles
25,500
7,611
4,041
3,594
33,848
57,699
0
17,641
16,207
0
40,799
W
38,111
21,081
16,563
9,152
30,754
14,393
1,162
12,217
18,537
0
72,470
W
Chang'e
Sumit17
Chang'e
34,570
3,525
44,278
19,084
29,172
11,816
1,538
16,329
12,843
87,448
0
L
Sobek
hass922
Sobek
32,222
1,123
2,730
10,967
56,687
73,973
985
9,216
47,471
49,424
2,613
L
Hachiman
leo_grg
Hachiman
30,992
16,360
1,020
4,133
28,825
16,073
2,208
4,745
24,080
0
62,056
W
Odin
nktnyk
Odin
21,392
4,791
1,292
2,363
32,654
41,295
370
15,242
17,412
0
36,751
L
Camazotz
toto-santa
Camazotz
32,463
9,857
3,126
13,715
44,356
32,751
865
11,463
32,893
0
71,145
L
Yemoja
zlemion
Yemoja
11,043
3,259
32,575
7,378
28,985
29,029
1,417
7,415
21,570
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,176
Gold Earned
75,702
267
Minions Killed
257
0
Camps Cleared
0
2,386,979
Distance Traveled
2,068,151
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,092
596
46
2
0
438,849
1
L
Janus
14,628
542
55
2
0
425,623
1
W
Achilles
16,264
602
19
1
0
459,766
0
W
Cupid
15,824
586
76
3
0
424,741
5
W
Chang'e
16,402
607
94
3
0
526,274
1
L
Sobek
14,984
555
34
1
0
461,068
6
L
Hachiman
14,298
530
71
3
0
360,178
0
W
Odin
16,594
615
32
1
0
537,349
1
L
Camazotz
16,867
625
76
3
0
463,632
4
L
Yemoja
14,925
553
21
1
0
357,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role