Player Matchup

Merlin
Merlin
DoraemonGatocos
Merlin
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 107L
1,219 Elo+
Party 1
Chaac
Chaac
FRVN
Chaac
Level 15
God Stats
35W - 31L
1,453 SR
Queue Stats
58W - 77L
1,195 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
papaloko
Ah Muzen Cab
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,697 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,370 Elo+

VS

Team Averages
Level 21
1,376 SR
1,392 Elo+
Hel
Hel
EvangelineAmari
Hel
Level 27
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Mankkowski
Ullr
Level 7
God Stats
8W - 7L
1,443 SR
Queue Stats
9W - 8L
1,292 Elo+
Solo
Janus
Janus
NOKTA54
Janus
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
14W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
14,736
641
28,297
12,312
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FRVN
Chaac
17
7 / 0 / 3
14,306
622
17,136
17,370
10,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
papaloko
Ah Muzen Cab
3
0 / 0 / 0
10,101
439
0
572
187

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
11,150
485
3,358
10,545
4,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 0
11,941
519
10,864
21,254
7,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NOKTA54
Janus
12
0 / 6 / 0
11,899
517
8,976
20,428
6,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
0
2
0
0
W
Chaac
FRVN
Chaac
7
0
3
8.5
L
0
5
0
0
L
Janus
NOKTA54
Janus
0
6
0
0
W
Ah Muzen Cab
papaloko
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
23,198
30,254
Taken
52,227
15,693
Mitigated
19,320
17,677
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,297
566
939
7,890
12,312
5,416
386
4,265
8,047
110,895
0
L
3,358
725
10,425
5,153
10,545
4,960
112
5,032
5,513
11,741
0
W
Chaac
FRVN
Chaac
17,136
758
0
8,848
17,370
10,090
371
7,532
9,838
0
62,798
L
10,864
4,671
0
568
21,254
7,630
1,065
11,148
10,106
0
59,637
L
Janus
NOKTA54
Janus
8,976
521
933
6,215
20,428
6,730
102
12,149
8,279
60,810
0
W
Ah Muzen Cab
papaloko
Ah Muzen Cab
0
0
0
0
572
187
0
572
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
34,990
258
Minions Killed
224
0
Camps Cleared
0
866,444
Distance Traveled
1,144,651
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,736
641
169
7
0
393,164
3
L
Hel
11,150
485
18
1
0
426,992
0
W
Chaac
14,306
622
89
4
0
473,280
8
L
Ullr
11,941
519
102
4
0
355,004
4
L
Janus
11,899
517
104
5
0
362,655
2
W
Ah Muzen Cab
10,101
439
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role