Player Matchup

Artemis
Artemis
Fripouille0303
Artemis
Level 12
God Stats
8W - 10L
1,274 SR
Queue Stats
160W - 194L
1,287 Elo+
Solo
Odin
Odin
Outside Eazer
Odin
Level 45
God Stats
1W - 4L
1,167 SR
Queue Stats
5W - 12L
1,251 Elo+
Solo
Merlin
Merlin
matusevich_kiryl
Merlin
Level 17
God Stats
52W - 71L
1,368 SR
Queue Stats
101W - 150L
1,093 Elo+
Solo
Team Averages
Level 25
1,270 SR
1,210 Elo+

VS

Team Averages
Level 21
1,483 SR
1,162 Elo+
Arachne
Arachne
Ke-vinB
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,242 Elo+
Solo
Neith
Neith
PrinZzii_TM34
Neith
Level 12
God Stats
5W - 5L
1,646 SR
Queue Stats
6W - 11L
1,101 Elo+
Party 1
Anubis
Anubis
xIamKill0rx
Anubis
Level 15
God Stats
11W - 13L
1,304 SR
Queue Stats
12W - 17L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
7,472
575
8,081
6,431
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 1
7,335
564
2,557
11,570
5,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 0
8,241
634
8,159
5,714
1,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ke-vinB
Arachne
9
2 / 3 / 5
8,016
617
2,874
9,236
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
7 / 0 / 4
9,428
725
7,164
6,364
2,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
3 / 0 / 7
8,867
682
7,469
7,595
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Arachne
Ke-vinB
Arachne
2
3
5
1.5
L
1
3
1
0.5
W
7
0
4
9
L
2
4
0
0.5
W
Anubis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
17,507
23,715
Taken
23,195
8,341
Mitigated
7,829
2,804
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,449
0
0
6,431
1,708
0
2,734
3,697
0
20,128
W
Arachne
Ke-vinB
Arachne
2,874
2,212
0
1,691
9,236
2,851
0
3,631
5,605
0
12,108
L
2,557
276
405
2,399
11,570
5,091
0
3,170
8,400
0
9,608
W
7,164
3,169
645
2,486
6,364
2,153
156
2,511
3,853
0
23,232
L
8,159
230
0
0
5,714
1,542
0
1,643
4,071
42,645
0
W
Anubis
7,469
835
0
3,347
7,595
2,825
304
2,026
5,569
26,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
26,311
127
Minions Killed
116
0
Camps Cleared
0
661,873
Distance Traveled
625,713
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,472
575
29
2
0
222,030
0
W
Arachne
8,016
617
31
2
0
238,332
0
L
Odin
7,335
564
22
2
0
206,582
0
W
Neith
9,428
725
43
3
0
187,284
1
L
Merlin
8,241
634
76
6
0
233,261
0
W
Anubis
8,867
682
42
3
0
200,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role