Player Matchup

Nemesis
Nemesis
Paravoz7009
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
ScaRLETTAJox
Chaac
Level 22
God Stats
3W - 1L
1,772 SR
Queue Stats
8W - 10L
1,475 Elo+
Solo
Anhur
Anhur
xatabbl428
Anhur
Level 6
God Stats
0W - 1L
1,778 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Team Averages
Level 11
1,683 SR
1,492 Elo+

VS

Team Averages
Level 66
1,319 SR
1,292 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
EfficientReaper
Susano
Level 54
God Stats
6W - 1L
1,133 SR
Queue Stats
18W - 11L
1,188 Elo+
Party 1
He Bo
He Bo
GucciHoneyBuns
He Bo
Level 56
God Stats
4W - 3L
1,323 SR
Queue Stats
15W - 8L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Paravoz7009
Nemesis
10
1 / 10 / 1
9,959
553
3,311
18,581
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 4
11,462
637
8,106
17,371
14,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
11
4 / 13 / 2
11,985
666
5,264
15,569
4,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 16
12,289
683
12,419
12,150
12,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
13 / 2 / 7
12,825
713
12,994
7,022
2,554
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
10 / 5 / 12
12,999
722
18,519
11,411
3,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
27
27
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
16
12
W
13
2
7
8.25
W
10
5
12
3.2
L
Nemesis
Paravoz7009
Nemesis
1
10
1
0.15
L
2
4
4
1
L
Anhur
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
43,932
51,521
Taken
30,583
28,062
Mitigated
18,077
7,274
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,419
4,231
621
7,677
12,150
12,210
428
451
11,699
0
51,198
W
12,994
1,629
0
568
7,022
2,554
1,259
609
6,413
0
30,808
W
18,519
971
0
3,944
11,411
3,313
934
20
11,391
56,453
0
L
Nemesis
Paravoz7009
Nemesis
3,311
1,230
0
449
18,581
9,663
102
5,558
13,023
0
15,289
L
8,106
113
612
6,213
17,371
14,140
0
6,297
11,074
0
49,346
L
Anhur
5,264
1,066
0
0
15,569
4,259
200
6,664
8,905
0
14,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
38,113
137
Minions Killed
176
0
Camps Cleared
0
916,662
Distance Traveled
1,092,495
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,289
683
79
4
0
383,116
0
W
Susano
12,825
713
28
2
0
379,033
0
W
He Bo
12,999
722
69
4
0
330,346
6
L
Nemesis
9,959
553
22
1
0
326,171
0
L
Chaac
11,462
637
90
5
0
336,691
6
L
Anhur
11,985
666
25
1
0
253,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role