Player Matchup

Mercury
Mercury
 
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aviran5262
Ymir
Level 13
God Stats
5W - 3L
1,145 SR
Queue Stats
87W - 82L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
JollyR
Heimdallr
Level 14
God Stats
1W - 6L
1,069 SR
Queue Stats
7W - 13L
1,387 Elo+
Solo
Eset
Eset
Magicflu
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,463 Elo+
Party 1
Cupid
Cupid
razielundead
Cupid
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 45L
1,264 Elo+
Solo
Team Averages
Level 13
1,343 SR
1,413 Elo+

VS

Team Averages
Level 17
1,506 SR
1,436 Elo+
Skadi
Skadi
BiZon73
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,663 Elo+
Solo
Serqet
Serqet
Creeper2griefer
Serqet
Level 28
God Stats
2W - 1L
1,438 SR
Queue Stats
44W - 68L
1,341 Elo+
Solo
Janus
Janus
Flippo3457
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,235 Elo+
Solo
Apollo
Apollo
OpasHooch
Apollo
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
139W - 142L
1,458 Elo+
Solo
Mulan
Mulan
qewwewqrqwrdsaf
Mulan
Level 8
God Stats
5W - 2L
1,591 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 0 / 0
3,391
565
85
2,197
440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 0
3,841
640
897
3,069
1,183
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
JollyR
Heimdallr
1
0 / 0 / 0
2,661
444
0
0
0
Eset
5
0 / 2 / 0
3,464
577
1,363
2,171
498
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
3,178
530
896
4,084
1,186
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BiZon73
Skadi
6
1 / 2 / 0
3,906
651
1,021
2,016
482
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,357
726
216
2,267
516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
7
2 / 0 / 1
4,715
786
3,021
1,636
303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
OpasHooch
Apollo
7
1 / 0 / 0
4,284
714
1,090
1,247
356
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 0
4,257
710
1,677
2,763
1,550
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
7
7
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
2
2
0
1
W
Skadi
BiZon73
Skadi
1
2
0
0.5
W
1
0
0
1
W
Janus
2
0
1
2.5
L
Heimdallr
JollyR
Heimdallr
0
0
0
0
L
Eset
0
2
0
0
W
Apollo
OpasHooch
Apollo
1
0
0
1
W
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,241
Damage
7,025
11,521
Taken
9,929
3,307
Mitigated
3,207
1,392
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
85
0
0
659
2,197
440
0
0
2,197
0
10,586
L
897
204
0
0
3,069
1,183
0
418
2,651
9,506
0
W
Skadi
BiZon73
Skadi
1,021
558
0
0
2,016
482
1,573
384
1,632
0
8,126
W
216
144
0
976
2,267
516
0
39
2,228
0
15,137
W
Janus
3,021
393
0
900
1,636
303
1,169
38
1,598
19,376
0
L
Heimdallr
JollyR
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Eset
1,363
408
0
200
2,171
498
0
0
2,171
11,757
0
W
Apollo
OpasHooch
Apollo
1,090
756
0
450
1,247
356
609
475
772
0
14,978
W
1,677
301
0
859
2,763
1,550
238
1,324
1,439
0
9,518
L
896
348
0
533
4,084
1,186
0
2,603
1,481
0
6,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,535
Gold Earned
21,519
66
Minions Killed
143
0
Camps Cleared
0
432,734
Distance Traveled
514,733
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,391
565
26
4
0
110,187
1
L
Ymir
3,841
640
21
4
0
108,345
0
W
Skadi
3,906
651
25
4
0
96,793
0
W
Serqet
4,357
726
37
6
0
113,965
2
W
Janus
4,715
786
33
6
0
109,973
0
L
Heimdallr
2,661
444
0
0
0
0
0
L
Eset
3,464
577
11
2
0
106,122
1
W
Apollo
4,284
714
29
5
0
95,742
2
W
Mulan
4,257
710
19
3
0
98,260
0
L
Cupid
3,178
530
8
1
0
108,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role