Player Matchup

Nemesis
Nemesis
DRKHELIO
Nemesis
Level 65
God Stats
5W - 8L
1,331 SR
Queue Stats
151W - 210L
1,248 Elo+
Solo
Janus
Janus
ImStereotypical
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,336 Elo+
Party 2
Xing Tian
Xing Tian
spartan123000
Xing Tian
Level 90
God Stats
2W - 6L
1,477 SR
Queue Stats
130W - 120L
1,542 Elo+
Party 2
Team Averages
Level 56
1,436 SR
1,376 Elo+

VS

Team Averages
Level 62
1,326 SR
1,285 Elo+
Mercury
Mercury
Niotto
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 1
Chang'e
Chang'e
gageaustyn
Chang'e
Level 157
God Stats
3W - 4L
1,201 SR
Queue Stats
89W - 92L
1,456 Elo+
Solo
Hun Batz
Hun Batz
leSoyMilk
Hun Batz
Level 6
God Stats
1W - 2L
1,278 SR
Queue Stats
2W - 9L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRKHELIO
Nemesis
15
5 / 11 / 7
17,048
609
11,607
23,030
15,018
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 10 / 6
17,020
608
24,783
21,415
8,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
spartan123000
Xing Tian
18
7 / 3 / 12
18,206
650
24,918
35,561
45,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Niotto
Mercury
15
6 / 13 / 7
17,066
610
14,724
20,554
7,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
gageaustyn
Chang'e
19
11 / 7 / 8
18,955
677
28,490
35,551
12,359
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
leSoyMilk
Hun Batz
18
7 / 1 / 8
18,393
657
22,889
23,434
15,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
19
Kills
24
24
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DRKHELIO
Nemesis
5
11
7
0.77
L
7
10
6
1
W
Mercury
Niotto
Mercury
6
13
7
0.73
W
Chang'e
gageaustyn
Chang'e
11
7
8
2.14
W
Hun Batz
leSoyMilk
Hun Batz
7
1
8
11
L
Xing Tian
spartan123000
Xing Tian
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,308
Damage
66,103
80,006
Taken
79,539
69,435
Mitigated
34,980
8,908
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DRKHELIO
Nemesis
11,607
3,452
0
2,069
23,030
15,018
679
9,345
13,685
91
71,277
L
24,783
3,149
900
4,033
21,415
8,722
291
8,651
12,764
70,272
0
W
Mercury
Niotto
Mercury
14,724
4,645
0
642
20,554
7,186
920
12,937
7,617
0
37,626
W
Chang'e
gageaustyn
Chang'e
28,490
1,370
4,462
16,594
35,551
12,359
703
21,270
14,281
108,320
0
W
Hun Batz
leSoyMilk
Hun Batz
22,889
10,530
167
3,030
23,434
15,435
531
15,662
7,772
0
100,186
L
Xing Tian
spartan123000
Xing Tian
24,918
1,262
0
1,906
35,561
45,695
0
10,534
25,027
65,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,274
Gold Earned
54,414
236
Minions Killed
322
0
Camps Cleared
0
1,414,160
Distance Traveled
1,624,284
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,048
609
94
3
0
500,833
5
L
Janus
17,020
608
91
3
0
389,560
0
W
Mercury
17,066
610
34
1
0
575,889
3
W
Chang'e
18,955
677
152
5
0
503,756
0
W
Hun Batz
18,393
657
136
5
0
544,639
8
L
Xing Tian
18,206
650
51
2
0
523,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role