Player Matchup

Mercury
Mercury
A5AD
Mercury
Level 152
God Stats
4W - 8L
1,471 SR
Queue Stats
225W - 216L
1,618 Elo+
Solo
Rama
Rama
KissMyWeeWee
Rama
Level 139
God Stats
9W - 16L
1,429 SR
Queue Stats
287W - 277L
1,650 Elo+
Solo
Kuzenbo
Kuzenbo
MinnixX
Kuzenbo
Level 60
God Stats
1W - 2L
1,568 SR
Queue Stats
105W - 60L
1,741 Elo+
Solo
Osiris
Osiris
Rithrum
Osiris
Level 138
God Stats
9W - 12L
1,214 SR
Queue Stats
847W - 807L
1,633 Elo+
Solo
Hou Yi
Hou Yi
Tràce
Hou Yi
Level 82
God Stats
0W - 3L
1,286 SR
Queue Stats
223W - 193L
1,726 Elo+
Solo
Team Averages
Level 114
1,394 SR
1,673 Elo+

VS

Team Averages
Level 145
1,662 SR
1,701 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Firel0rdAzula
Skadi
Level 149
God Stats
46W - 36L
1,618 SR
Queue Stats
1,082W - 1,013L
1,677 Elo+
Solo
Thor
Thor
Sorekk
Thor
Level 133
God Stats
3W - 2L
1,235 SR
Queue Stats
212W - 139L
1,669 Elo+
Party 1
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
2,042W - 303L
1,986 SR
Queue Stats
2,277W - 433L
1,978 Elo+
Party 2
Sobek
Sobek
ŁüBu
Sobek
Level 124
God Stats
8W - 2L
1,969 SR
Queue Stats
251W - 201L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A5AD
Mercury
5
0 / 0 / 1
3,606
721
612
1,652
363
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,259
652
738
958
172
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
MinnixX
Kuzenbo
5
0 / 1 / 0
3,133
627
1,117
2,832
1,071
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Osiris
Rithrum
Osiris
6
0 / 1 / 0
3,331
666
3,580
3,982
3,183
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hou Yi
Tràce
Hou Yi
2
1 / 1 / 0
3,101
620
534
1,241
341
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 1
3,675
735
788
2,456
620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,595
719
662
1,348
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Sorekk
Thor
5
2 / 0 / 0
3,648
730
1,396
1,860
475
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Yotsuyu
The Morrigan
7
1 / 0 / 0
4,167
833
1,306
1,838
462
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
ŁüBu
Sobek
6
0 / 0 / 1
3,461
692
2,119
4,126
3,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
1
0.5
L
Mercury
A5AD
Mercury
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
Kuzenbo
MinnixX
Kuzenbo
0
1
0
0
L
Osiris
Rithrum
Osiris
0
1
0
0
W
Thor
Sorekk
Thor
2
0
0
2
L
Hou Yi
Tràce
Hou Yi
1
1
0
1
W
The Morrigan
Yotsuyu
The Morrigan
1
0
0
1
W
Sobek
ŁüBu
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
6,271
10,665
Taken
11,628
5,130
Mitigated
5,043
4,420
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
788
297
0
1,135
2,456
620
0
99
2,357
0
13,700
L
Mercury
A5AD
Mercury
612
76
0
911
1,652
363
0
259
1,393
0
13,827
W
662
300
0
500
1,348
332
0
569
779
0
16,980
L
738
693
0
399
958
172
0
0
958
0
12,695
L
Kuzenbo
MinnixX
Kuzenbo
1,117
580
0
715
2,832
1,071
0
197
2,635
5,412
0
L
Osiris
Rithrum
Osiris
3,580
1,626
0
1,887
3,982
3,183
0
2,119
1,863
0
10,506
W
Thor
Sorekk
Thor
1,396
435
0
757
1,860
475
0
96
1,764
0
7,025
L
Hou Yi
Tràce
Hou Yi
534
405
0
508
1,241
341
0
850
391
0
3,528
W
The Morrigan
Yotsuyu
The Morrigan
1,306
457
0
654
1,838
462
468
353
1,485
23,144
0
W
Sobek
ŁüBu
Sobek
2,119
513
0
3,212
4,126
3,154
161
0
4,126
9,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,430
Gold Earned
18,546
95
Minions Killed
151
0
Camps Cleared
0
499,781
Distance Traveled
554,692
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,675
735
36
7
0
123,960
3
L
Mercury
3,606
721
33
7
0
117,208
4
W
Skadi
3,595
719
44
9
0
95,205
1
L
Rama
3,259
652
40
8
0
109,487
3
L
Kuzenbo
3,133
627
3
1
0
125,675
2
L
Osiris
3,331
666
12
2
0
107,711
1
W
Thor
3,648
730
13
3
0
126,466
2
L
Hou Yi
3,101
620
7
1
0
39,700
1
W
The Morrigan
4,167
833
47
9
0
104,376
1
W
Sobek
3,461
692
11
2
0
104,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role