Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
youlittlejao
Chang'e
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,261 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,420 Elo+

VS

Team Averages
Level 118
1,456 SR
1,535 Elo+
Sun Wukong
Sun Wukong
ClaXiK
Sun Wukong
Level 124
God Stats
3W - 4L
1,357 SR
Queue Stats
40W - 40L
1,531 Elo+
Party 1
Vulcan
Vulcan
FireDragon138
Vulcan
Level 127
God Stats
0W - 2L
1,513 SR
Queue Stats
38W - 49L
1,539 Elo+
Solo
Nemesis
Nemesis
Pariah
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 2
8,201
746
9,616
8,781
7,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
8
2 / 1 / 2
6,950
632
5,538
8,759
4,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
youlittlejao
Chang'e
9
2 / 2 / 2
7,221
656
3,368
6,233
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClaXiK
Sun Wukong
8
1 / 5 / 1
6,861
624
4,285
9,476
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 0
7,297
663
8,968
5,304
1,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Pariah
Nemesis
9
1 / 2 / 1
7,010
637
3,931
8,347
2,653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
2
5
W
Achilles
 
Achilles
2
1
2
3
L
Sun Wukong
ClaXiK
Sun Wukong
1
5
1
0.3
L
2
1
0
2
L
Nemesis
Pariah
Nemesis
1
2
1
0.75
W
Chang'e
youlittlejao
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
17,184
23,773
Taken
23,127
14,238
Mitigated
8,727
8,830
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,616
854
0
2,414
8,781
7,741
152
2,947
5,834
0
36,077
W
Achilles
 
Achilles
5,538
1,438
0
1,704
8,759
4,633
0
2,693
6,066
0
15,833
L
Sun Wukong
ClaXiK
Sun Wukong
4,285
402
534
1,703
9,476
4,111
0
1,557
7,919
0
17,298
L
8,968
5,360
0
1,626
5,304
1,963
120
654
4,650
33,426
0
L
Nemesis
Pariah
Nemesis
3,931
1,212
147
1,768
8,347
2,653
0
1,175
7,172
0
21,295
W
Chang'e
youlittlejao
Chang'e
3,368
333
2,230
2,482
6,233
1,864
757
3,352
2,881
22,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
21,168
119
Minions Killed
119
0
Camps Cleared
0
609,564
Distance Traveled
594,698
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,201
746
49
4
0
199,256
2
W
Achilles
6,950
632
21
2
0
218,530
3
L
Sun Wukong
6,861
624
30
3
0
161,408
1
L
Vulcan
7,297
663
55
5
0
210,365
1
L
Nemesis
7,010
637
34
3
0
222,925
0
W
Chang'e
7,221
656
49
4
0
191,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role