Player Matchup

Ra
Ra
ChromiumGreen
Ra
Level 114
God Stats
2W - 0L
1,485 SR
Queue Stats
10W - 16L
1,400 Elo+
Party 1
Hercules
Hercules
DankestOstreams
Hercules
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 11L
1,677 Elo+
Party 1
Achilles
Achilles
ExistentialLamp
Achilles
Level 107
God Stats
2W - 1L
1,796 SR
Queue Stats
34W - 33L
1,543 Elo+
Party 1
Team Averages
Level 102
1,594 SR
1,540 Elo+

VS

Team Averages
Level 96
1,496 SR
1,450 Elo+
Nemesis
Nemesis
Dyrix04
Nemesis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 88L
1,413 Elo+
Party 2
Ra
Ra
RodrigoHaunted
Ra
Level 145
God Stats
41W - 40L
1,487 SR
Queue Stats
160W - 261L
1,258 Elo+
Solo
Mulan
Mulan
WhatNowSnack
Mulan
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 48L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
10,336
689
5,974
8,827
2,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
11
2 / 2 / 9
9,855
657
5,750
15,167
13,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
7 / 6 / 4
11,086
739
10,077
16,190
14,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dyrix04
Nemesis
12
5 / 7 / 3
10,100
673
11,807
13,181
4,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 2 / 4
8,734
582
6,313
3,967
1,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 5
10,584
706
9,485
12,839
5,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
10
10
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Hercules
2
2
9
3.25
L
Nemesis
Dyrix04
Nemesis
5
7
3
0.93
W
Achilles
7
6
4
1.5
L
1
2
4
1.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
27,605
40,184
Taken
29,987
30,164
Mitigated
11,420
14,689
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,974
722
2,253
2,734
8,827
2,840
1,122
2,070
6,757
49,584
0
W
Hercules
5,750
2,313
0
4,837
15,167
13,011
703
2,172
12,869
0
16,179
L
Nemesis
Dyrix04
Nemesis
11,807
6,214
624
1,746
13,181
4,751
217
2,722
10,459
0
28,233
W
Achilles
10,077
3,618
0
4,865
16,190
14,313
683
2,109
14,081
0
27,602
L
6,313
519
826
839
3,967
1,542
0
932
3,035
37,763
0
L
9,485
1,764
588
2,183
12,839
5,127
0
2,384
10,455
0
30,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
29,418
155
Minions Killed
139
0
Camps Cleared
0
826,907
Distance Traveled
727,730
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,336
689
94
6
0
280,090
2
W
Hercules
9,855
657
25
2
0
272,445
1
L
Nemesis
10,100
673
40
3
0
278,366
3
W
Achilles
11,086
739
36
2
0
274,372
0
L
Ra
8,734
582
50
3
0
188,367
2
L
Mulan
10,584
706
49
3
0
260,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role