Player Matchup

Neith
Neith
Bladematy
Neith
Level 27
God Stats
9W - 5L
1,450 SR
Queue Stats
82W - 73L
1,617 Elo+
Solo
Thor
Thor
GraveXGargoyle
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Huangdang
Ah Puch
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 106L
1,526 Elo+
Solo
Chaac
Chaac
MInjoy
Chaac
Level 27
God Stats
10W - 1L
1,781 SR
Queue Stats
30W - 25L
1,565 Elo+
Solo
Yemoja
Yemoja
Tarann01
Yemoja
Level 28
God Stats
59W - 40L
1,592 SR
Queue Stats
124W - 128L
1,592 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,560 Elo+

VS

Team Averages
Level 37
1,469 SR
1,470 Elo+
Anhur
Anhur
Guiku丶
Anhur
Level 98
God Stats
2W - 2L
1,715 SR
Queue Stats
60W - 65L
1,606 Elo+
Party 1
Ymir
Ymir
Overrank
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,606 Elo+
Party 1
King Arthur
King Arthur
Snkexe
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,379 Elo+
Solo
Sol
Sol
Toopi
Sol
Level 27
God Stats
0W - 2L
1,128 SR
Queue Stats
23W - 29L
1,366 Elo+
Solo
Susano
Susano
xzemp
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bladematy
Neith
10
5 / 0 / 5
6,275
628
7,693
4,474
1,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 5
6,170
617
2,901
6,462
2,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Huangdang
Ah Puch
11
3 / 0 / 2
6,593
659
3,342
3,080
987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chaac
MInjoy
Chaac
11
2 / 1 / 0
6,544
654
3,375
6,487
5,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yemoja
Tarann01
Yemoja
10
5 / 0 / 5
6,746
675
3,454
5,180
1,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guiku丶
Anhur
7
0 / 4 / 0
4,422
442
2,953
5,524
1,092
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 3 / 0
4,003
400
736
6,364
2,375
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Snkexe
King Arthur
9
2 / 2 / 0
5,067
507
3,774
5,725
5,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
Toopi
Sol
8
0 / 4 / 0
5,021
502
2,978
6,253
1,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
xzemp
Susano
5
0 / 3 / 1
4,312
431
2,059
4,876
1,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Bladematy
Neith
5
0
5
7.5
W
1
1
5
3.5
L
Anhur
Guiku丶
Anhur
0
4
0
0
W
Ah Puch
Huangdang
Ah Puch
3
0
2
4
W
Chaac
MInjoy
Chaac
2
1
0
2
L
Ymir
0
3
0
0
L
King Arthur
Snkexe
King Arthur
2
2
0
1
W
Yemoja
Tarann01
Yemoja
5
0
5
7.5
L
Sol
Toopi
Sol
0
4
0
0
L
Susano
xzemp
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
12,500
25,683
Taken
28,742
11,709
Mitigated
11,295
14,769
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bladematy
Neith
7,693
4,418
0
2,259
4,474
1,151
1,611
571
3,903
0
31,113
W
2,901
737
0
2,093
6,462
2,017
0
1,112
5,350
0
28,652
L
Anhur
Guiku丶
Anhur
2,953
979
0
820
5,524
1,092
0
1,873
3,651
0
18,033
W
Ah Puch
Huangdang
Ah Puch
3,342
43
0
2,140
3,080
987
786
1,182
1,898
32,631
0
W
Chaac
MInjoy
Chaac
3,375
1,429
0
4,119
6,487
5,588
90
0
6,487
0
35,390
L
Ymir
736
165
0
0
6,364
2,375
0
1,576
4,788
5,356
0
L
King Arthur
Snkexe
King Arthur
3,774
1,430
0
2,351
5,725
5,165
0
0
5,725
0
19,581
W
Yemoja
Tarann01
Yemoja
3,454
763
1,673
2,485
5,180
1,966
943
849
4,331
20,001
0
L
Sol
Toopi
Sol
2,978
528
0
2,125
6,253
1,579
0
2,491
3,762
26,170
0
L
Susano
xzemp
Susano
2,059
571
0
1,371
4,876
1,084
0
856
4,020
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
22,825
283
Minions Killed
167
0
Camps Cleared
0
888,135
Distance Traveled
767,237
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,275
628
54
5
0
151,427
1
W
Thor
6,170
617
56
6
0
195,070
0
L
Anhur
4,422
442
35
4
0
168,955
1
W
Ah Puch
6,593
659
72
7
0
192,101
3
W
Chaac
6,544
654
68
7
0
185,338
3
L
Ymir
4,003
400
8
1
0
168,173
1
L
King Arthur
5,067
507
28
3
0
168,895
0
W
Yemoja
6,746
675
33
3
0
164,199
2
L
Sol
5,021
502
68
7
0
134,689
1
L
Susano
4,312
431
28
3
0
126,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role