Player Matchup

Khepri
Khepri
DocterRad
Khepri
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 196L
1,329 Elo+
Party 1
Izanami
Izanami
I Seriuse l
Izanami
Level 19
God Stats
4W - 3L
1,171 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Horus
Horus
NitoStayFly
Horus
Level 106
God Stats
1W - 0L
1,229 SR
Queue Stats
139W - 127L
1,456 Elo+
Party 1
Team Averages
Level 57
1,300 SR
1,428 Elo+

VS

Team Averages
Level 64
1,418 SR
1,266 Elo+
Kukulkan
Kukulkan
EL_Uno_509
Kukulkan
Level 48
God Stats
102W - 120L
1,477 SR
Queue Stats
114W - 152L
1,354 Elo+
Solo
Nox
Nox
crakjuan
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,387 Elo+
Solo
Achilles
Achilles
magic kid 112
Achilles
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 4L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DocterRad
Khepri
14
6 / 3 / 11
12,974
649
10,718
18,678
24,102
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
I Seriuse l
Izanami
15
9 / 3 / 7
13,945
697
15,194
16,505
6,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 3 / 12
12,308
615
13,155
25,687
24,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL_Uno_509
Kukulkan
15
4 / 5 / 2
13,558
678
22,918
14,252
9,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 1
11,076
554
5,743
8,103
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
magic kid 112
Achilles
14
4 / 9 / 4
12,716
636
17,544
24,043
29,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
9
9
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
DocterRad
Khepri
6
3
11
3.83
L
Kukulkan
EL_Uno_509
Kukulkan
4
5
2
1
W
Izanami
I Seriuse l
Izanami
9
3
7
4.17
W
5
3
12
3.67
L
1
6
1
0.25
L
Achilles
magic kid 112
Achilles
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
46,205
60,870
Taken
46,398
54,995
Mitigated
41,999
20,124
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DocterRad
Khepri
10,718
1,102
1,298
1,989
18,678
24,102
79
7,939
10,739
33,941
0
L
Kukulkan
EL_Uno_509
Kukulkan
22,918
1,433
552
2,951
14,252
9,698
103
3,218
11,034
71,681
0
W
Izanami
I Seriuse l
Izanami
15,194
12,661
0
1,678
16,505
6,801
1,208
10,183
6,322
0
62,767
W
13,155
7,254
4,534
10,625
25,687
24,092
1,416
10,539
15,148
0
29,983
L
5,743
573
271
374
8,103
2,732
0
810
7,293
23,749
0
L
Achilles
magic kid 112
Achilles
17,544
7,333
0
5,657
24,043
29,569
123
6,768
17,275
0
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
37,350
194
Minions Killed
185
0
Camps Cleared
0
981,175
Distance Traveled
924,529
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,974
649
40
2
0
315,325
4
L
Kukulkan
13,558
678
110
6
0
326,987
0
W
Izanami
13,945
697
134
7
0
315,148
6
W
Horus
12,308
615
20
1
0
350,702
0
L
Nox
11,076
554
36
2
0
307,594
1
L
Achilles
12,716
636
39
2
0
289,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role