Player Matchup

Pele
Pele
IamVodenou
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
KVAS228
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Murlikotan
Ra
Level 18
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Phantamos2
Merlin
Level 128
God Stats
8W - 17L
1,439 SR
Queue Stats
142W - 155L
1,444 Elo+
Solo
Cerberus
Cerberus
WinnerOfDarkness
Cerberus
Level 83
God Stats
0W - 1L
1,771 SR
Queue Stats
19W - 17L
1,669 Elo+
Party 2
Team Averages
Level 69
1,605 SR
1,523 Elo+

VS

Team Averages
Level 83
1,615 SR
1,448 Elo+
Anubis
Anubis
Csibmart
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
E6erton
Artio
Level 91
God Stats
1W - 0L
1,878 SR
Queue Stats
15W - 8L
1,312 Elo+
Solo
Sol
Sol
Memesarebest4u
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,274 Elo+
Solo
Achilles
Achilles
Opanari
Achilles
Level 141
God Stats
11W - 3L
1,667 SR
Queue Stats
388W - 357L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
homid1
Erlang Shen
Level 143
God Stats
1W - 0L
1,528 SR
Queue Stats
50W - 57L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,474
655
9,082
15,900
6,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KVAS228
Neith
17
2 / 9 / 6
10,344
647
15,921
18,463
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 9 / 6
10,197
637
13,806
16,134
8,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Phantamos2
Merlin
20
10 / 5 / 4
13,939
871
20,014
15,544
6,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 8
11,787
737
13,785
26,918
28,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Csibmart
Anubis
18
1 / 4 / 9
11,199
700
8,265
12,527
6,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
E6erton
Artio
18
3 / 3 / 10
11,964
748
11,618
26,473
13,054
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 3 / 10
12,603
788
10,573
12,577
4,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Opanari
Achilles
20
22 / 3 / 8
17,548
1,097
32,409
26,996
25,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
homid1
Erlang Shen
20
6 / 6 / 7
14,410
901
20,242
22,429
12,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
19
Kills
35
35
Deaths
19
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Csibmart
Anubis
1
4
9
1.38
W
Artio
E6erton
Artio
3
3
10
2.67
L
2
6
7
0.92
L
Neith
KVAS228
Neith
2
9
6
0.56
W
3
3
10
2.67
L
1
9
6
0.44
W
Achilles
Opanari
Achilles
22
3
8
8.67
L
Merlin
Phantamos2
Merlin
10
5
4
2.4
L
4
6
8
1.33
W
Erlang Shen
homid1
Erlang Shen
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,608
Damage
83,107
92,959
Taken
101,002
56,592
Mitigated
62,643
17,434
Healing
42,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Csibmart
Anubis
8,265
283
0
2,424
12,527
6,137
254
7,801
4,726
31,062
0
W
Artio
E6erton
Artio
11,618
1,396
1,074
8,708
26,473
13,054
0
13,047
13,426
31,819
0
L
9,082
1,170
0
578
15,900
6,330
0
5,185
10,715
0
25,999
L
Neith
KVAS228
Neith
15,921
7,444
255
2,846
18,463
6,688
168
7,408
11,055
0
41,554
W
10,573
2,325
0
7,022
12,577
4,678
2,599
6,613
5,964
44,624
0
L
13,806
1,695
2,137
1,836
16,134
8,434
232
5,860
10,274
40,488
0
W
Achilles
Opanari
Achilles
32,409
18,884
0
14,022
26,996
25,973
857
11,991
15,005
0
57,623
L
Merlin
Phantamos2
Merlin
20,014
1,953
0
2,528
15,544
6,706
0
2,584
12,960
58,761
0
L
13,785
1,645
267
6,987
26,918
28,434
579
9,800
17,118
31,669
0
W
Erlang Shen
homid1
Erlang Shen
20,242
10,977
0
8,827
22,429
12,801
2,599
8,376
14,053
0
63,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
67,724
336
Minions Killed
331
6
Camps Cleared
10
1,290,023
Distance Traveled
1,618,312
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,199
700
74
5
1
270,972
1
W
Artio
11,964
748
44
3
1
358,244
0
L
Pele
10,474
655
37
2
0
281,047
1
L
Neith
10,344
647
82
5
1
232,212
5
W
Sol
12,603
788
88
6
2
314,157
3
L
Ra
10,197
637
69
4
2
242,428
1
W
Achilles
17,548
1,097
48
3
4
348,518
0
L
Merlin
13,939
871
87
5
3
256,982
8
L
Cerberus
11,787
737
61
4
0
277,354
5
W
Erlang Shen
14,410
901
77
5
2
326,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role