Player Matchup

Mercury
Mercury
Amuze_Liberty
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 108L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
DillingerSphinx
Sun Wukong
Level 20
God Stats
23W - 26L
1,414 SR
Queue Stats
48W - 45L
1,166 Elo+
Solo
Ra
Ra
F8 x Rampage
Ra
Level 26
God Stats
1W - 6L
1,144 SR
Queue Stats
40W - 37L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Killaclown42069
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Neith
Neith
Wilmerchack
Neith
Level 26
God Stats
3W - 3L
1,305 SR
Queue Stats
36W - 45L
1,367 Elo+
Solo
Team Averages
Level 21
1,372 SR
1,351 Elo+

VS

Team Averages
Level 30
1,381 SR
1,309 Elo+
Yemoja
Yemoja
Hoodii Ku
Yemoja
Level 29
God Stats
17W - 5L
1,791 SR
Queue Stats
116W - 77L
1,578 Elo+
Solo
Chaac
Chaac
Mirvalicious
Chaac
Level 29
God Stats
18W - 43L
1,243 SR
Queue Stats
21W - 48L
1,292 Elo+
Party 1
Terra
Terra
RobVG49
Terra
Level 34
God Stats
5W - 5L
1,339 SR
Queue Stats
12W - 35L
1,241 Elo+
Party 1
Skadi
Skadi
Sky1986King
Skadi
Level 35
God Stats
12W - 33L
1,311 SR
Queue Stats
12W - 34L
1,242 Elo+
Party 1
Anhur
Anhur
The872Crew
Anhur
Level 22
God Stats
4W - 4L
1,222 SR
Queue Stats
10W - 25L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 2 / 7
9,589
436
3,398
9,651
3,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DillingerSphinx
Sun Wukong
14
5 / 1 / 7
9,450
430
15,097
22,116
28,271
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
8 / 2 / 2
11,272
512
13,597
12,092
4,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 1
9,549
434
8,042
13,100
4,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 5
9,943
452
13,146
12,567
4,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hoodii Ku
Yemoja
20
5 / 2 / 4
12,850
584
15,815
13,323
7,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 2
12,439
565
13,959
20,903
10,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
RobVG49
Terra
14
0 / 3 / 4
9,705
441
4,487
23,168
24,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 1
12,472
567
10,707
11,048
4,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Anhur
13
0 / 5 / 3
9,548
434
9,559
13,315
6,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
15
15
Deaths
19
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
2
7
2.25
L
Sun Wukong
DillingerSphinx
Sun Wukong
5
1
7
8.5
L
8
2
2
4.5
W
Yemoja
Hoodii Ku
Yemoja
5
2
4
3.5
L
0
7
1
0.07
W
5
5
2
1.2
W
Terra
RobVG49
Terra
0
3
4
0.67
W
5
4
1
1.38
W
Anhur
0
5
3
0.3
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
54,527
69,526
Taken
81,757
44,457
Mitigated
53,542
21,885
Healing
32,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,398
1,856
0
2,239
9,651
3,157
0
971
8,680
0
46,013
L
Sun Wukong
DillingerSphinx
Sun Wukong
15,097
3,276
0
9,205
22,116
28,271
76
6,713
15,403
0
41,908
L
13,597
991
2,058
4,538
12,092
4,772
535
3,461
8,631
77,014
0
W
Yemoja
Hoodii Ku
Yemoja
15,815
2,966
860
2,417
13,323
7,679
2,467
3,368
9,955
94,666
0
L
8,042
1,130
0
198
13,100
4,085
627
6,664
6,436
50,162
0
W
13,959
5,604
227
12,647
20,903
10,509
3,915
3,463
16,203
0
88,937
W
Terra
RobVG49
Terra
4,487
761
3,224
4,396
23,168
24,421
706
7,470
15,698
22,468
0
W
10,707
6,804
0
4,332
11,048
4,214
5,832
3,386
7,662
0
68,287
W
Anhur
9,559
6,398
1,197
2,737
13,315
6,719
2,242
3,952
9,363
0
49,680
L
13,146
6,569
0
3,647
12,567
4,172
3,735
2,493
10,074
0
58,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
57,014
439
Minions Killed
513
0
Camps Cleared
0
1,838,430
Distance Traveled
1,949,456
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,589
436
75
3
0
344,748
0
L
Sun Wukong
9,450
430
46
2
0
443,181
0
L
Ra
11,272
512
136
6
0
393,379
0
W
Yemoja
12,850
584
147
7
0
410,999
3
L
Ah Puch
9,549
434
75
3
0
331,370
0
W
Chaac
12,439
565
132
6
0
448,098
2
W
Terra
9,705
441
41
2
0
379,087
1
W
Skadi
12,472
567
115
5
0
351,026
6
W
Anhur
9,548
434
78
4
0
360,246
2
L
Neith
9,943
452
107
5
0
325,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role