Player Matchup

Odin
Odin
Silver IV
DaNemelkNast22
Odin
Silver IV
Level 97
God Stats
4W - 4L
1,548 SR
Queue Stats
39W - 50L
1,285 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Melchiha
Ah Muzen Cab
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,246 MMR
Party 1
Aphrodite
Aphrodite
Silver II
fatherofdman
Aphrodite
Silver II
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
72W - 61L
1,587 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,516 SR
1,373 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,535 SR
1,284 MMR
Chiron
Chiron
Bronze III
Joz3verywhere
Chiron
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,282 MMR
Solo
Merlin
Merlin
Silver III
KingCarpenter95
Merlin
Silver III
Level 160
God Stats
16W - 18L
1,548 SR
Queue Stats
135W - 142L
1,308 MMR
Solo
Xing Tian
Xing Tian
Bronze III
was-that-switch
Xing Tian
Bronze III
Level 30
God Stats
49W - 40L
1,556 SR
Queue Stats
315W - 257L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
11,166
588
9,089
21,477
26,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Melchiha
Ah Muzen Cab
12
4 / 5 / 2
11,432
602
7,920
12,289
4,128
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
fatherofdman
Aphrodite
14
2 / 2 / 5
11,709
616
16,156
17,800
12,654
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KukulkanZeusHeimdallrChaacKumbhakarna

VS

Bans
BacchusYemojaMedusaSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
9,811
516
4,504
13,876
4,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 4
11,431
602
20,859
8,245
2,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
was-that-switch
Xing Tian
12
4 / 1 / 2
10,924
575
9,672
16,356
17,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
7
7
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
5
2
0.2
L
3
1
4
5
W
Ah Muzen Cab
Melchiha
Ah Muzen Cab
4
5
2
1
W
Aphrodite
fatherofdman
Aphrodite
2
2
5
2.25
L
Xing Tian
was-that-switch
Xing Tian
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
35,035
51,566
Taken
38,477
42,912
Mitigated
24,270
33,971
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
1,055
0
2,038
21,477
26,130
157
12,166
9,311
331
38,521
L
4,504
1,470
523
5,305
13,876
4,394
698
7,394
6,482
0
25,094
L
20,859
1,187
0
1,361
8,245
2,638
0
2,183
6,062
64,876
0
W
Ah Muzen Cab
Melchiha
Ah Muzen Cab
7,920
2,523
0
3,233
12,289
4,128
2,703
7,244
5,045
0
50,408
W
Aphrodite
fatherofdman
Aphrodite
16,156
709
14,270
14,430
17,800
12,654
78
12,004
5,796
71,573
0
L
Xing Tian
was-that-switch
Xing Tian
9,672
325
306
2,485
16,356
17,238
15
6,685
9,671
24,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
32,166
223
Minions Killed
188
0
Camps Cleared
0
1,058,659
Distance Traveled
960,208
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,166
588
46
2
0
389,086
0
L
Chiron
9,811
516
53
3
0
282,440
0
L
Merlin
11,431
602
108
6
0
319,418
1
W
Ah Muzen Cab
11,432
602
74
4
0
317,034
0
W
Aphrodite
11,709
616
103
5
0
352,539
3
L
Xing Tian
10,924
575
27
1
0
358,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role