Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Blueberriez
Achilles
Level 106
God Stats
20W - 10L
1,937 SR
Queue Stats
293W - 275L
1,579 Elo+
Party 2
Nemesis
Nemesis
JackHoff
Nemesis
Level 100
God Stats
25W - 16L
1,574 SR
Queue Stats
190W - 182L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
Killcraket27
Kuzenbo
Level 128
God Stats
2W - 0L
1,814 SR
Queue Stats
131W - 119L
1,603 Elo+
Solo
Thoth
Thoth
Taylon11
Thoth
Level 118
God Stats
2W - 1L
1,763 SR
Queue Stats
91W - 76L
1,605 Elo+
Solo
Team Averages
Level 114
1,718 SR
1,573 Elo+

VS

Team Averages
Level 110
1,538 SR
1,595 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EPICGRUNTS
Merlin
Level 109
God Stats
13W - 8L
1,656 SR
Queue Stats
354W - 293L
1,665 Elo+
Party 1
Neith
Neith
Sasha100
Neith
Level 147
God Stats
2W - 4L
1,311 SR
Queue Stats
70W - 75L
1,613 Elo+
Solo
Hercules
Hercules
VM RULES
Hercules
Level 63
God Stats
2W - 1L
1,722 SR
Queue Stats
55W - 37L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
3,800
633
1,070
1,508
570
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Blueberriez
Achilles
6
4 / 0 / 1
4,158
693
3,114
3,255
1,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
JackHoff
Nemesis
6
0 / 1 / 0
3,834
639
1,292
2,506
612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Killcraket27
Kuzenbo
6
0 / 0 / 0
3,574
596
1,980
3,295
2,391
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
Taylon11
Thoth
7
1 / 0 / 4
4,142
690
2,149
988
179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
4,049
675
2,296
3,370
1,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
 
Cabrakan
2
0 / 0 / 0
2,928
488
0
602
229
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
EPICGRUNTS
Merlin
7
0 / 0 / 0
3,682
614
840
2,081
491
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Sasha100
Neith
5
0 / 2 / 0
3,346
558
1,848
2,641
561
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
VM RULES
Hercules
4
0 / 3 / 0
3,166
528
484
4,399
1,204
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
L
Chang'e
 
Chang'e
1
0
0
1
L
Cabrakan
 
Cabrakan
0
0
0
0
W
Achilles
Blueberriez
Achilles
4
0
1
4.5
L
Merlin
EPICGRUNTS
Merlin
0
0
0
0
W
Nemesis
JackHoff
Nemesis
0
1
0
0
W
Kuzenbo
Killcraket27
Kuzenbo
0
0
0
0
L
Neith
Sasha100
Neith
0
2
0
0
W
Thoth
Taylon11
Thoth
1
0
4
3
L
Hercules
VM RULES
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,605
Damage
5,468
11,552
Taken
13,093
5,288
Mitigated
4,271
4,412
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,070
92
0
449
1,508
570
0
708
800
20,257
0
L
Chang'e
 
Chang'e
2,296
396
0
2,081
3,370
1,786
0
1,980
1,390
19,696
0
L
Cabrakan
 
Cabrakan
0
0
0
331
602
229
0
0
602
3,053
0
W
Achilles
Blueberriez
Achilles
3,114
996
0
1,526
3,255
1,536
0
0
3,255
0
7,731
L
Merlin
EPICGRUNTS
Merlin
840
88
0
315
2,081
491
0
1,070
1,011
18,093
0
W
Nemesis
JackHoff
Nemesis
1,292
717
0
1,064
2,506
612
13
265
2,241
0
15,754
W
Kuzenbo
Killcraket27
Kuzenbo
1,980
743
0
977
3,295
2,391
0
2,163
1,132
13,278
0
L
Neith
Sasha100
Neith
1,848
936
0
883
2,641
561
0
455
2,186
0
14,376
W
Thoth
Taylon11
Thoth
2,149
529
0
396
988
179
0
0
988
20,509
0
L
Hercules
VM RULES
Hercules
484
219
0
1,240
4,399
1,204
0
1,694
2,705
0
5,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
17,171
143
Minions Killed
113
0
Camps Cleared
0
601,737
Distance Traveled
464,082
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,800
633
44
7
0
98,362
3
L
Chang'e
4,049
675
30
5
0
92,580
1
L
Cabrakan
2,928
488
10
2
0
44,709
1
W
Achilles
4,158
693
13
2
0
145,940
1
L
Merlin
3,682
614
34
6
0
111,353
2
W
Nemesis
3,834
639
32
5
0
133,374
1
W
Kuzenbo
3,574
596
16
3
0
115,002
1
L
Neith
3,346
558
35
6
0
90,837
0
W
Thoth
4,142
690
38
6
0
109,059
2
L
Hercules
3,166
528
4
1
0
124,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role