Player Matchup

Rama
Rama
Arizium
Rama
Level 157
God Stats
5W - 0L
1,601 SR
Queue Stats
224W - 43L
1,835 Elo+
Party 2
King Arthur
King Arthur
Craigoryy
King Arthur
Level 145
God Stats
1W - 2L
1,674 SR
Queue Stats
58W - 40L
1,688 Elo+
Solo
Ah Puch
Ah Puch
Fetoh
Ah Puch
Level 160
God Stats
35W - 11L
1,592 SR
Queue Stats
491W - 170L
1,813 Elo+
Party 2
Cerberus
Cerberus
Scooch
Cerberus
Level 158
God Stats
9W - 4L
1,663 SR
Queue Stats
339W - 127L
1,789 Elo+
Party 2
Sun Wukong
Sun Wukong
TsunamiStar
Sun Wukong
Level 143
God Stats
2W - 3L
1,320 SR
Queue Stats
6W - 3L
1,698 Elo+
Solo
Team Averages
Level 153
1,570 SR
1,765 Elo+

VS

Team Averages
Level 129
1,582 SR
1,679 Elo+
Persephone
Persephone
Daji Thicc
Persephone
Level 160
God Stats
27W - 15L
1,687 SR
Queue Stats
474W - 263L
1,739 Elo+
Party 3
Bastet
Bastet
ILUINACY LTD
Bastet
Level 118
God Stats
50W - 40L
1,437 SR
Queue Stats
286W - 291L
1,547 Elo+
Party 1
Geb
Geb
NFG BigPapaPork
Geb
Level 121
God Stats
50W - 34L
1,716 SR
Queue Stats
240W - 218L
1,670 Elo+
Party 1
Achilles
Achilles
Yumeko and Mary
Achilles
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
67W - 55L
1,680 Elo+
Solo
Chang'e
Chang'e
hanakos baby
Chang'e
Level 160
God Stats
28W - 13L
1,769 SR
Queue Stats
60W - 37L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arizium
Rama
20
5 / 2 / 16
17,261
908
15,107
17,209
8,140
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Craigoryy
King Arthur
20
4 / 2 / 13
16,483
868
18,243
17,680
21,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Fetoh
Ah Puch
20
7 / 4 / 17
17,957
945
36,954
18,343
7,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Scooch
Cerberus
20
6 / 2 / 15
17,954
945
16,803
31,051
57,425
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
TsunamiStar
Sun Wukong
20
3 / 4 / 15
16,238
855
15,957
32,354
38,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Daji Thicc
Persephone
20
6 / 5 / 8
18,342
965
45,374
26,724
11,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
2 / 4 / 6
14,946
787
10,913
11,326
4,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 10
16,002
842
12,760
30,047
46,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
18
0 / 5 / 4
13,508
711
4,879
9,113
4,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
hanakos baby
Chang'e
20
5 / 7 / 7
16,941
892
32,530
30,251
11,080
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
25
Kills
14
14
Deaths
25
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
Arizium
Rama
5
2
16
6.5
W
King Arthur
Craigoryy
King Arthur
4
2
13
5.25
L
Persephone
Daji Thicc
Persephone
6
5
8
2
W
Ah Puch
Fetoh
Ah Puch
7
4
17
3.88
L
Bastet
2
4
6
1.25
L
1
4
10
1.5
W
Cerberus
Scooch
Cerberus
6
2
15
6.75
W
Sun Wukong
TsunamiStar
Sun Wukong
3
4
15
2.63
L
Achilles
0
5
4
0.4
L
Chang'e
hanakos baby
Chang'e
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,064
Damage
106,456
116,637
Taken
107,461
132,940
Mitigated
76,955
21,533
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arizium
Rama
15,107
12,916
0
6,523
17,209
8,140
0
13,829
3,380
0
72,264
W
King Arthur
Craigoryy
King Arthur
18,243
3,339
0
4,016
17,680
21,105
0
12,644
5,036
0
50,234
L
Persephone
Daji Thicc
Persephone
45,374
1,830
139
3,100
26,724
11,095
0
14,282
12,208
97,215
0
W
Ah Puch
Fetoh
Ah Puch
36,954
331
0
3,280
18,343
7,406
0
13,649
4,694
80,095
0
L
Bastet
10,913
3,034
0
0
11,326
4,141
0
6,504
4,822
0
15,948
L
12,760
769
0
0
30,047
46,070
0
11,997
18,050
55,186
0
W
Cerberus
Scooch
Cerberus
16,803
480
0
4,807
31,051
57,425
0
25,390
5,661
30,603
0
W
Sun Wukong
TsunamiStar
Sun Wukong
15,957
2,899
0
2,907
32,354
38,864
0
25,152
7,202
0
38,646
L
Achilles
4,879
1,091
0
949
9,113
4,569
0
4,826
4,287
0
7,781
L
Chang'e
hanakos baby
Chang'e
32,530
1,091
4,132
6,998
30,251
11,080
0
16,148
14,103
76,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,893
Gold Earned
79,739
391
Minions Killed
364
20
Camps Cleared
6
1,754,324
Distance Traveled
1,578,177
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,261
908
127
7
12
330,862
1
W
King Arthur
16,483
868
84
4
0
364,365
0
L
Persephone
18,342
965
168
9
0
367,804
1
W
Ah Puch
17,957
945
102
5
5
349,961
0
L
Bastet
14,946
787
12
1
3
398,930
1
L
Geb
16,002
842
72
4
1
340,683
3
W
Cerberus
17,954
945
35
2
2
331,440
1
W
Sun Wukong
16,238
855
43
2
1
377,696
1
L
Achilles
13,508
711
6
0
0
95,803
0
L
Chang'e
16,941
892
106
6
2
374,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role