Player Matchup

Pele
Pele
Vezoth
Pele
Level 69
God Stats
6W - 1L
1,725 SR
Queue Stats
31W - 26L
1,455 Elo+
Party 2
Merlin
Merlin
prof_Tutorial
Merlin
Level 85
God Stats
2W - 1L
1,423 SR
Queue Stats
30W - 23L
1,409 Elo+
Party 2
He Bo
He Bo
zigdocter
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,375 Elo+
Party 2
Team Averages
Level 74
1,549 SR
1,413 Elo+

VS

Team Averages
Level 64
1,475 SR
1,481 Elo+
Fenrir
Fenrir
LTFxDELTA FORCE
Fenrir
Level 47
God Stats
8W - 13L
1,500 SR
Queue Stats
253W - 242L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
OGFYRE
Jormungandr
Level 55
God Stats
13W - 6L
1,709 SR
Queue Stats
34W - 31L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
illuminati 6663
Kukulkan
Level 89
God Stats
0W - 1L
1,217 SR
Queue Stats
53W - 53L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Vezoth
Pele
12
11 / 3 / 6
10,081
916
11,206
7,377
2,486
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 2 / 9
9,310
846
6,375
5,369
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
zigdocter
He Bo
9
1 / 7 / 8
7,165
651
4,254
6,534
2,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 5
8,051
732
3,691
11,123
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
OGFYRE
Jormungandr
10
5 / 4 / 6
8,241
749
7,535
10,323
3,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
10
4 / 4 / 6
8,051
732
3,290
6,411
1,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
17
Kills
12
12
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Jormungandr
OGFYRE
Jormungandr
5
4
6
2
W
Pele
Vezoth
Pele
11
3
6
4.67
L
Kukulkan
4
4
6
1.75
W
5
2
9
4.75
W
He Bo
zigdocter
He Bo
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
14,516
19,280
Taken
27,857
6,379
Mitigated
9,125
3,229
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,691
145
222
358
11,123
3,281
0
3,324
7,799
0
12,310
L
Jormungandr
OGFYRE
Jormungandr
7,535
1,091
489
1,362
10,323
3,856
102
4,035
6,288
22,169
0
W
Pele
Vezoth
Pele
11,206
3,175
0
1,864
7,377
2,486
1,072
4,994
2,383
0
36,601
L
Kukulkan
3,290
263
0
250
6,411
1,988
0
3,334
3,077
21,441
0
W
6,375
153
0
960
5,369
1,832
679
1,835
3,534
38,883
0
W
He Bo
zigdocter
He Bo
4,254
606
123
282
6,534
2,061
0
4,044
2,490
10,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
24,343
138
Minions Killed
91
0
Camps Cleared
0
581,257
Distance Traveled
546,265
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,051
732
15
1
0
193,019
0
L
Jormungandr
8,241
749
27
2
0
175,785
3
W
Pele
10,081
916
43
4
0
216,243
0
L
Kukulkan
8,051
732
49
4
0
177,461
4
W
Merlin
9,310
846
85
8
0
199,301
4
W
He Bo
7,165
651
10
1
0
165,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role