Player Matchup

Jing Wei
Jing Wei
Breaksmoke
Jing Wei
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
189W - 173L
1,412 Elo+
Solo
He Bo
He Bo
Oxyg3nify
He Bo
Level 95
God Stats
2W - 8L
1,419 SR
Queue Stats
436W - 427L
1,489 Elo+
Solo
Achilles
Achilles
Seek丶彼岸
Achilles
Level 154
God Stats
1W - 2L
1,563 SR
Queue Stats
789W - 389L
1,654 Elo+
Solo
Raijin
Raijin
mØηsŦeR
Raijin
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 141L
1,605 Elo+
Solo
Chaac
Chaac
xRiccco
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,535 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,539 Elo+

VS

Team Averages
Level 115
1,534 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HOPE丶恨欲狂
Bacchus
Level 158
God Stats
1W - 2L
1,536 SR
Queue Stats
222W - 205L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
miniScYlLa
Hun Batz
Level 50
God Stats
3W - 1L
1,881 SR
Queue Stats
284W - 269L
1,575 Elo+
Solo
Apollo
Apollo
raixer
Apollo
Level 91
God Stats
1W - 1L
1,260 SR
Queue Stats
89W - 99L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
沉醉不知归路
Sun Wukong
Level 129
God Stats
8W - 5L
1,494 SR
Queue Stats
94W - 99L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Breaksmoke
Jing Wei
1
0 / 0 / 0
2,421
484
0
0
0
He Bo
Oxyg3nify
He Bo
4
0 / 1 / 0
3,105
621
239
1,893
325
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Seek丶彼岸
Achilles
5
0 / 2 / 1
3,170
634
1,558
3,703
965
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
mØηsŦeR
Raijin
6
0 / 1 / 0
3,459
692
179
1,788
518
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
xRiccco
Chaac
6
0 / 1 / 0
3,339
668
2,152
3,575
2,158
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,788
758
1,297
888
208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 1
3,641
728
1,067
2,650
1,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
miniScYlLa
Hun Batz
6
1 / 0 / 0
3,693
739
528
2,407
564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
raixer
Apollo
5
1 / 1 / 1
3,397
679
1,589
1,711
315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
6
1 / 0 / 0
3,664
733
2,240
3,759
2,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
0
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
Jing Wei
Breaksmoke
Jing Wei
0
0
0
0
W
1
0
1
1.5
L
He Bo
Oxyg3nify
He Bo
0
1
0
0
L
Achilles
Seek丶彼岸
Achilles
0
2
1
0.25
W
Hun Batz
miniScYlLa
Hun Batz
1
0
0
1
L
Raijin
mØηsŦeR
Raijin
0
1
0
0
W
Apollo
raixer
Apollo
1
1
1
1.5
L
Chaac
xRiccco
Chaac
0
1
0
0
W
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,128
Damage
6,721
10,959
Taken
11,415
3,966
Mitigated
4,692
4,686
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,297
49
0
250
888
208
0
179
709
17,669
0
L
Jing Wei
Breaksmoke
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,067
504
0
750
2,650
1,223
0
0
2,650
5,614
0
L
He Bo
Oxyg3nify
He Bo
239
0
0
928
1,893
325
0
126
1,767
9,669
0
L
Achilles
Seek丶彼岸
Achilles
1,558
737
0
820
3,703
965
0
1,067
2,636
0
6,395
W
Hun Batz
miniScYlLa
Hun Batz
528
168
0
1,380
2,407
564
0
239
2,168
0
16,134
L
Raijin
mØηsŦeR
Raijin
179
76
0
754
1,788
518
0
1,171
617
17,068
0
W
Apollo
raixer
Apollo
1,589
1,242
0
661
1,711
315
50
0
1,711
0
10,887
L
Chaac
xRiccco
Chaac
2,152
451
0
2,184
3,575
2,158
0
0
3,575
0
13,100
W
Sun Wukong
2,240
377
0
2,244
3,759
2,382
0
0
3,759
0
15,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,494
Gold Earned
18,183
92
Minions Killed
136
0
Camps Cleared
0
375,002
Distance Traveled
484,520
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,788
758
39
8
0
100,775
2
L
Jing Wei
2,421
484
0
0
0
4,377
0
W
Bacchus
3,641
728
5
1
0
88,420
1
L
He Bo
3,105
621
25
5
0
81,210
0
L
Achilles
3,170
634
8
2
0
107,270
1
W
Hun Batz
3,693
739
40
8
0
104,430
1
L
Raijin
3,459
692
39
8
0
87,204
0
W
Apollo
3,397
679
23
5
0
87,170
0
L
Chaac
3,339
668
20
4
0
94,941
0
W
Sun Wukong
3,664
733
29
6
0
103,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role