Player Matchup

Ah Puch
Ah Puch
Bemartins5472
Ah Puch
Level 144
God Stats
47W - 36L
1,637 SR
Queue Stats
670W - 697L
1,521 Elo+
Party 2
Anubis
Anubis
MeloFabricio
Anubis
Level 85
God Stats
23W - 29L
1,562 SR
Queue Stats
302W - 286L
1,475 Elo+
Party 2
Mulan
Mulan
XxB34STxGR88xX
Mulan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,486 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,494 Elo+

VS

Team Averages
Level 81
1,530 SR
1,555 Elo+
Ne Zha
Ne Zha
ASAPtoker
Ne Zha
Level 52
God Stats
6W - 2L
1,591 SR
Queue Stats
73W - 72L
1,410 Elo+
Party 1
He Bo
He Bo
IAmCagle
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,484 Elo+
Party 1
King Arthur
King Arthur
IlluminatedOwl
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 0 / 11
10,504
657
9,491
3,484
1,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
14
6 / 5 / 7
11,402
713
9,195
9,896
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
11 / 3 / 7
12,282
768
11,382
14,176
16,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASAPtoker
Ne Zha
11
2 / 5 / 4
10,235
640
3,471
15,521
5,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
IAmCagle
He Bo
11
2 / 8 / 5
10,012
626
6,825
9,275
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
IlluminatedOwl
King Arthur
10
4 / 6 / 3
9,899
619
9,979
13,488
14,780
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
8
8
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ASAPtoker
Ne Zha
2
5
4
0.8
W
Ah Puch
2
0
11
7.5
L
He Bo
IAmCagle
He Bo
2
8
5
0.56
L
King Arthur
IlluminatedOwl
King Arthur
4
6
3
0.92
W
Anubis
6
5
7
1.9
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
20,275
27,556
Taken
38,284
22,075
Mitigated
23,384
11,089
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ASAPtoker
Ne Zha
3,471
1,277
0
1,904
15,521
5,733
0
8,246
7,275
0
30,768
W
Ah Puch
9,491
163
0
1,431
3,484
1,039
922
416
3,068
37,433
0
L
He Bo
IAmCagle
He Bo
6,825
469
0
865
9,275
2,871
274
4,643
4,632
18,242
0
L
King Arthur
IlluminatedOwl
King Arthur
9,979
2,526
318
2,060
13,488
14,780
0
6,737
6,751
0
28,195
W
Anubis
9,195
75
0
4,837
9,896
4,409
413
2,347
7,549
39,692
0
W
11,382
1,461
337
4,484
14,176
16,627
80
4,093
10,083
2,863
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,188
Gold Earned
30,146
193
Minions Killed
144
0
Camps Cleared
0
793,680
Distance Traveled
802,264
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,235
640
58
4
0
290,103
0
W
Ah Puch
10,504
657
63
4
0
253,318
1
L
He Bo
10,012
626
43
3
0
225,820
5
L
King Arthur
9,899
619
43
3
0
286,341
0
W
Anubis
11,402
713
76
5
0
260,291
1
W
Mulan
12,282
768
54
3
0
280,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role