Player Matchup

Merlin
Merlin
Marco1994123
Merlin
Level 11
God Stats
0W - 7L
1,365 SR
Queue Stats
90W - 141L
1,213 Elo+
Solo
Ullr
Ullr
T0otiiii
Ullr
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 176L
1,413 Elo+
Solo
Izanami
Izanami
VAN-DER-SAR-Q8
Izanami
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 46
1,455 SR
1,375 Elo+

VS

Team Averages
Level 103
1,551 SR
1,542 Elo+
Ymir
Ymir
MoistWednesday
Ymir
Level 144
God Stats
3W - 1L
1,427 SR
Queue Stats
211W - 56L
1,690 Elo+
Party 1
Loki
Loki
PaulSiAlina
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,173 Elo+
Solo
Ra
Ra
VFB Leitner14
Ra
Level 154
God Stats
4W - 0L
1,726 SR
Queue Stats
202W - 48L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 11 / 1
9,190
707
6,288
12,126
3,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
8
0 / 7 / 2
7,584
583
2,871
11,890
3,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 11 / 2
8,642
665
5,350
14,018
4,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 1 / 8
12,496
961
16,649
12,664
5,457
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 7
8,380
645
1,393
6,021
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
11 / 2 / 13
11,364
874
15,589
10,296
4,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
29
29
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
11
1
0.41
W
17
1
8
21
W
1
4
7
1.13
L
Ullr
0
7
2
0.14
L
2
11
2
0.27
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,509
Damage
33,631
38,034
Taken
28,981
12,655
Mitigated
11,117
1,931
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,288
863
0
0
12,126
3,952
0
9,764
2,362
27,713
0
W
16,649
2,757
0
4,467
12,664
5,457
509
2,264
9,530
59,862
0
W
1,393
321
0
0
6,021
1,654
847
1,293
4,728
0
15,781
L
Ullr
2,871
1,816
0
1,387
11,890
3,900
0
9,846
2,044
0
17,038
L
5,350
3,926
0
544
14,018
4,803
0
12,648
1,370
0
16,802
W
15,589
1,977
1,085
4,325
10,296
4,006
592
3,029
7,267
42,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
32,240
90
Minions Killed
182
0
Camps Cleared
0
469,797
Distance Traveled
702,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,190
707
29
2
0
152,838
0
W
Ymir
12,496
961
101
8
0
245,648
0
W
Loki
8,380
645
25
2
0
226,877
0
L
Ullr
7,584
583
38
3
0
151,105
1
L
Izanami
8,642
665
23
2
0
165,854
0
W
Ra
11,364
874
56
4
0
230,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role