Player Matchup

Hel
Hel
CHUCK FINLEY30
Hel
Level 146
God Stats
0W - 1L
1,757 SR
Queue Stats
70W - 49L
1,828 Elo+
Party 1
Horus
Horus
EricCantRoll710
Horus
Level 149
God Stats
1W - 1L
1,734 SR
Queue Stats
76W - 62L
1,893 Elo+
Party 1
Hachiman
Hachiman
Slyfoxhoundxo
Hachiman
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 75L
1,746 Elo+
Party 1
Team Averages
Level 148
1,664 SR
1,823 Elo+

VS

Team Averages
Level 114
1,589 SR
1,719 Elo+
Geb
Geb
Cehbaellos
Geb
Level 144
God Stats
6W - 2L
1,776 SR
Queue Stats
39W - 28L
1,689 Elo+
Party 2
Hel
Hel
EJNF
Hel
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,742 Elo+
Party 2
Sun Wukong
Sun Wukong
Prophet Of Bane
Sun Wukong
Level 153
God Stats
11W - 9L
1,490 SR
Queue Stats
185W - 156L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
12,035
602
17,077
19,585
8,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 6
13,517
676
10,300
24,994
25,258
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Slyfoxhoundxo
Hachiman
14
4 / 5 / 5
13,282
664
23,373
17,982
6,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
12,885
644
6,467
24,048
19,599
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
EJNF
Hel
15
7 / 3 / 4
13,323
666
18,049
13,887
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Prophet Of Bane
Sun Wukong
15
6 / 4 / 6
13,220
661
23,721
25,118
23,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
13
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
0
2
11
2.75
W
Hel
EJNF
Hel
7
3
4
3
L
3
2
6
3
W
Sun Wukong
Prophet Of Bane
Sun Wukong
6
4
6
2.25
L
Hachiman
Slyfoxhoundxo
Hachiman
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,750
Damage
48,237
62,561
Taken
63,053
39,913
Mitigated
47,635
32,198
Healing
23,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,077
600
13,133
9,691
19,585
8,039
457
7,903
11,682
69,403
0
W
6,467
814
0
750
24,048
19,599
145
6,814
17,234
24,756
0
W
Hel
EJNF
Hel
18,049
1,057
10,594
6,782
13,887
5,000
734
3,998
9,889
64,591
0
L
10,300
2,902
2,653
5,153
24,994
25,258
148
8,616
16,378
3,908
23,562
W
Sun Wukong
Prophet Of Bane
Sun Wukong
23,721
4,117
0
4,958
25,118
23,036
1,138
7,330
17,788
0
64,371
L
Hachiman
Slyfoxhoundxo
Hachiman
23,373
14,070
0
1,568
17,982
6,616
1,398
8,297
9,685
0
68,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
39,428
231
Minions Killed
198
0
Camps Cleared
0
1,021,826
Distance Traveled
1,134,582
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,035
602
108
5
0
332,947
4
W
Geb
12,885
644
35
2
0
385,260
1
W
Hel
13,323
666
104
5
0
366,188
4
L
Horus
13,517
676
17
1
0
355,674
4
W
Sun Wukong
13,220
661
59
3
0
383,134
0
L
Hachiman
13,282
664
106
5
0
333,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role