Player Matchup

Freya
Freya
SGT GuineaBallz
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,200 Elo+
Party 3
Athena
Athena
SGT GuineaBee55
Athena
Level 155
God Stats
0W - 2L
1,318 SR
Queue Stats
24W - 24L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
SGT GuineaPirat
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
ZERO57
Kukulkan
Level 140
God Stats
3W - 2L
1,311 SR
Queue Stats
76W - 69L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l3orborygmos
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,807 SR
Queue Stats
23W - 25L
1,546 Elo+
Solo
Team Averages
Level 134
1,487 SR
1,444 Elo+

VS

Team Averages
Level 105
1,521 SR
1,489 Elo+
Bacchus
Bacchus
HotDaddyBbq
Bacchus
Level 145
God Stats
5W - 1L
1,715 SR
Queue Stats
439W - 419L
1,543 Elo+
Party 1
Chiron
Chiron
Thomault
Chiron
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
blazed knite
Kumbhakarna
Level 128
God Stats
10W - 20L
1,603 SR
Queue Stats
288W - 275L
1,505 Elo+
Party 1
Merlin
Merlin
clapcheds9
Merlin
Level 79
God Stats
3W - 1L
1,342 SR
Queue Stats
50W - 61L
1,413 Elo+
Party 2
Raijin
Raijin
erubusKRATUS1
Raijin
Level 69
God Stats
4W - 4L
1,442 SR
Queue Stats
190W - 201L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 13
12,367
589
11,334
17,742
14,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 7 / 13
11,956
569
6,404
30,047
31,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
19
4 / 8 / 13
12,455
593
12,999
23,274
42,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
ZERO57
Kukulkan
20
10 / 5 / 7
15,116
720
33,918
15,899
6,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
l3orborygmos
Ah Muzen Cab
20
8 / 6 / 12
13,563
646
42,042
24,743
10,366
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HotDaddyBbq
Bacchus
20
4 / 3 / 24
14,209
677
18,417
31,663
40,483
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Thomault
Chiron
20
16 / 4 / 10
15,802
752
34,837
18,050
7,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
blazed knite
Kumbhakarna
20
3 / 4 / 23
13,357
636
9,754
30,759
38,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
clapcheds9
Merlin
20
5 / 6 / 15
14,376
685
21,289
18,473
7,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 9 / 16
13,728
654
15,809
24,728
10,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
26
Kills
32
32
Deaths
26
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HotDaddyBbq
Bacchus
4
3
24
5.33
L
2
6
13
1.42
L
2
7
13
1.21
L
Cabrakan
4
8
13
1.31
W
Chiron
Thomault
Chiron
16
4
10
5.25
L
Kukulkan
ZERO57
Kukulkan
10
5
7
2.7
W
Kumbhakarna
blazed knite
Kumbhakarna
3
4
23
3.63
W
Merlin
clapcheds9
Merlin
5
6
15
2.08
W
4
9
16
1.33
L
Ah Muzen Cab
l3orborygmos
Ah Muzen Cab
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,697
Damage
100,106
111,705
Taken
123,673
105,800
Mitigated
104,444
40,553
Healing
56,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HotDaddyBbq
Bacchus
18,417
883
3,325
10,748
31,663
40,483
112
14,126
17,537
30,708
0
L
11,334
3,695
3,294
4,399
17,742
14,798
396
12,624
5,118
18,850
0
L
6,404
3,421
3,986
6,131
30,047
31,733
160
12,805
17,242
17,070
0
L
Cabrakan
12,999
1,297
4,107
2,258
23,274
42,021
108
12,540
10,734
21,387
0
W
Chiron
Thomault
Chiron
34,837
10,778
8,914
6,607
18,050
7,336
1,724
10,677
7,372
0
60,432
L
Kukulkan
ZERO57
Kukulkan
33,918
1,190
2,776
3,234
15,899
6,882
836
12,057
3,842
75,410
0
W
Kumbhakarna
blazed knite
Kumbhakarna
9,754
716
2,358
8,519
30,759
38,533
37
16,246
14,513
18,334
0
W
Merlin
clapcheds9
Merlin
21,289
1,522
2,535
4,783
18,473
7,973
488
9,896
8,577
58,873
0
W
15,809
1,406
2,573
5,876
24,728
10,119
1,657
13,709
11,019
40,645
0
L
Ah Muzen Cab
l3orborygmos
Ah Muzen Cab
42,042
25,089
1,107
9,261
24,743
10,366
957
15,243
9,500
0
70,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,457
Gold Earned
71,472
203
Minions Killed
234
0
Camps Cleared
0
1,738,081
Distance Traveled
1,716,459
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,209
677
21
1
0
397,481
2
L
Freya
12,367
589
25
1
0
364,957
1
L
Athena
11,956
569
12
1
0
397,547
2
L
Cabrakan
12,455
593
16
1
0
283,259
0
W
Chiron
15,802
752
60
3
0
353,254
0
L
Kukulkan
15,116
720
101
5
0
360,924
0
W
Kumbhakarna
13,357
636
19
1
0
367,098
5
W
Merlin
14,376
685
73
3
0
301,929
0
W
Raijin
13,728
654
61
3
0
296,697
1
L
Ah Muzen Cab
13,563
646
49
2
0
331,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role