Player Matchup

Ra
Ra
 
Ra
Level 8
God Stats
3W - 3L
1,331 SR
Queue Stats
3W - 3L
1,216 Elo+
Solo
Jormungandr
Jormungandr
Jp_and_So
Jormungandr
Level 28
God Stats
7W - 5L
1,465 SR
Queue Stats
52W - 59L
1,352 Elo+
Solo
Skadi
Skadi
Just_JoshinYa_
Skadi
Level 18
God Stats
3W - 6L
1,111 SR
Queue Stats
25W - 23L
1,281 Elo+
Solo
Nox
Nox
Mrs_penywise
Nox
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 8L
1,149 Elo+
Solo
Nu Wa
Nu Wa
RagE-213
Nu Wa
Level 9
God Stats
7W - 9L
1,500 SR
Queue Stats
16W - 17L
1,382 Elo+
Solo
Team Averages
Level 14
1,338 SR
1,276 Elo+

VS

Team Averages
Level 11
1,500 SR
1,375 Elo+
Loki
Loki
 
Loki
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
SmurfNutz4U
Merlin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 2
Odin
Odin
YumYumTickles
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,270 Elo+
Party 2
Arachne
Arachne
celler48
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,231 Elo+
Party 1
Set
Set
greek9god9pluto
Set
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 13 / 16
15,505
1,108
16,721
30,783
28,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Jp_and_So
Jormungandr
20
18 / 9 / 10
18,705
1,336
31,955
24,109
12,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
18 / 5 / 12
18,106
1,293
45,960
18,649
10,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 2
10,460
747
221
1,273
356
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
RagE-213
Nu Wa
18
0 / 5 / 14
12,271
877
4,945
7,589
2,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
0 / 8 / 19
12,867
919
1,371
21,819
7,767
Merlin
20
3 / 5 / 15
13,581
970
8,272
11,562
7,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 6 / 14
16,193
1,157
23,298
23,054
18,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
celler48
Arachne
20
12 / 8 / 12
16,349
1,168
20,455
27,826
11,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 12 / 12
14,403
1,029
22,862
27,325
11,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
106
39
Kills
34
34
Deaths
39
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
13
16
0.85
L
Loki
 
Loki
0
8
19
1.19
W
Jormungandr
Jp_and_So
Jormungandr
18
9
10
2.56
W
18
5
12
4.8
W
0
2
2
0.5
W
Nu Wa
RagE-213
Nu Wa
0
5
14
1.4
L
Merlin
3
5
15
2.1
L
11
6
14
3
L
Arachne
celler48
Arachne
12
8
12
2.25
L
8
12
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,802
Damage
76,258
82,403
Taken
111,586
55,462
Mitigated
56,859
14,922
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,721
2,433
892
6,315
30,783
28,749
0
2,530
28,253
55,389
0
L
Loki
 
Loki
1,371
968
0
0
21,819
7,767
0
9,853
11,966
0
6,049
W
Jormungandr
Jp_and_So
Jormungandr
31,955
7,506
315
1,338
24,109
12,647
0
3,109
21,000
82,036
0
W
45,960
28,030
0
6,062
18,649
10,999
0
1,817
16,832
0
79,889
W
221
68
0
0
1,273
356
0
183
1,090
724
0
W
Nu Wa
RagE-213
Nu Wa
4,945
1,083
0
0
7,589
2,711
0
633
6,956
12,271
0
L
Merlin
8,272
1,701
0
40
11,562
7,896
0
7,164
4,398
34,795
0
L
23,298
12,823
324
1,263
23,054
18,191
0
8,917
14,137
0
52,730
L
Arachne
celler48
Arachne
20,455
13,348
0
5,067
27,826
11,476
0
14,510
13,316
0
46,724
L
22,862
14,863
0
3,221
27,325
11,529
0
13,398
13,927
0
56,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,047
Gold Earned
73,393
307
Minions Killed
272
9
Camps Cleared
3
718,265
Distance Traveled
1,142,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,505
1,108
97
7
0
165,045
0
L
Loki
12,867
919
7
1
0
232,000
0
W
Jormungandr
18,705
1,336
118
8
4
210,836
0
W
Skadi
18,106
1,293
82
6
2
232,296
0
W
Nox
10,460
747
2
0
0
18,188
0
W
Nu Wa
12,271
877
8
1
3
91,900
0
L
Merlin
13,581
970
61
4
0
157,542
0
L
Odin
16,193
1,157
63
5
0
251,269
0
L
Arachne
16,349
1,168
68
5
3
264,144
0
L
Set
14,403
1,029
73
5
0
237,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role