Player Matchup

Yemoja
Yemoja
Gold V
Athorius
Yemoja
Gold V
Level 160
God Stats
0W - 1L
1,681 SR
Queue Stats
10W - 6L
1,791 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Gabryking95
Sun Wukong
Silver II
Level 148
God Stats
2W - 1L
1,622 SR
Queue Stats
18W - 14L
1,635 MMR
Party 2
Vulcan
Vulcan
Bronze III
MaseIta1234
Vulcan
Bronze III
Level 116
God Stats
1W - 4L
1,811 SR
Queue Stats
10W - 23L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,704 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,595 SR
1,576 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold I
KD ViiLa I
Poseidon
Gold I
Level 122
God Stats
2W - 0L
1,786 SR
Queue Stats
5W - 2L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Athorius
Yemoja
19
5 / 3 / 14
22,389
659
22,170
27,439
41,880
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Gabryking95
Sun Wukong
18
11 / 10 / 7
21,228
624
27,260
36,491
58,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
19
5 / 4 / 9
21,512
633
35,128
22,132
8,662
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NoxBacchusBaron SamediOdinHeimdallr

VS

Bans
ChaacPersephoneThothKukulkanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 7 / 6
21,894
644
17,114
34,796
16,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
 
Cu Chulainn
18
1 / 4 / 11
19,848
584
20,861
37,055
58,818
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
KD ViiLa I
Poseidon
20
8 / 10 / 2
22,068
649
20,026
29,528
13,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
21
Kills
17
17
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
7
6
1.57
W
Cu Chulainn
 
Cu Chulainn
1
4
11
1.63
L
Yemoja
Athorius
Yemoja
5
3
14
4
L
Sun Wukong
Gabryking95
Sun Wukong
11
10
7
1.45
W
Poseidon
KD ViiLa I
Poseidon
8
10
2
0.9
L
Vulcan
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,558
Damage
58,001
86,062
Taken
101,379
109,357
Mitigated
88,745
29,758
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,114
7,128
1,824
8,203
34,796
16,214
2,379
21,250
13,546
0
81,175
W
Cu Chulainn
 
Cu Chulainn
20,861
6,464
0
3,622
37,055
58,818
193
20,708
16,347
0
93,006
L
Yemoja
Athorius
Yemoja
22,170
455
8,412
10,664
27,439
41,880
1,440
6,918
20,521
89,028
0
L
Sun Wukong
Gabryking95
Sun Wukong
27,260
4,493
0
6,225
36,491
58,815
779
6,493
29,998
1,329
77,257
W
Poseidon
KD ViiLa I
Poseidon
20,026
2,922
0
4,248
29,528
13,713
505
16,659
12,869
186,890
0
L
Vulcan
35,128
8,499
183
4,274
22,132
8,662
1,592
6,665
15,467
133,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
63,810
364
Minions Killed
439
0
Camps Cleared
0
1,742,160
Distance Traveled
1,867,181
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
21,894
644
102
3
0
612,544
1
W
Cu Chulainn
19,848
584
103
3
0
635,003
9
L
Yemoja
22,389
659
106
3
0
573,309
10
L
Sun Wukong
21,228
624
77
2
0
547,578
2
W
Poseidon
22,068
649
234
7
0
619,634
5
L
Vulcan
21,512
633
181
5
0
621,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role