Player Matchup

Rama
Rama
Platinum II
 
Rama
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,500 SR
1,629 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold III
WølfRızzџ
Arachne
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,886 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
7 / 0 / 2
5,599
1,400
3,911
2,150
578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
 
Izanami
6
1 / 0 / 5
4,406
1,102
434
2,061
518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
4
1 / 3 / 4
4,080
1,020
1,032
2,652
693
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
YemojaBastetBacchusChernobogThoth

VS

Bans
CupidHun BatzGebHe BoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
1 / 4 / 0
3,595
899
1,751
2,979
1,389
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
 
Erlang Shen
3
0 / 0 / 0
3,288
822
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
WølfRızzџ
Arachne
4
1 / 5 / 0
3,593
898
24
3,952
932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
3
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
2
8
W
Izanami
 
Izanami
1
0
5
3.5
W
Fenrir
 
Fenrir
1
3
4
1
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Arachne
WølfRızzџ
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
1,775
6,863
Taken
6,931
1,789
Mitigated
2,321
1,080
Healing
365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,911
3,705
0
830
2,150
578
928
557
1,593
0
13,879
W
Izanami
 
Izanami
434
426
0
0
2,061
518
1,060
412
1,649
0
11,611
W
Fenrir
 
Fenrir
1,032
330
0
250
2,652
693
506
782
1,870
83
2,637
L
Baron Samedi
 
Baron Samedi
1,751
449
113
252
2,979
1,389
0
92
2,887
3,817
0
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
WølfRızzџ
Arachne
24
24
0
0
3,952
932
0
0
3,952
0
24

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,085
Gold Earned
10,476
52
Minions Killed
0
0
Camps Cleared
0
217,111
Distance Traveled
138,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,599
1,400
23
6
0
71,558
0
W
Izanami
4,406
1,102
27
7
0
75,840
0
W
Fenrir
4,080
1,020
2
1
0
69,713
0
L
Baron Samedi
3,595
899
0
0
0
58,572
0
L
Erlang Shen
3,288
822
0
0
0
44,816
0
L
Arachne
3,593
898
0
0
0
35,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role