Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
dUhh
Hercules
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 46L
1,382 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,476 Elo+

VS

Team Averages
Level 136
1,473 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ExPkziin
Sobek
Level 140
God Stats
0W - 1L
1,489 SR
Queue Stats
11W - 12L
1,353 Elo+
Party 1
Pele
Pele
GomuuGomuuNO
Pele
Level 144
God Stats
0W - 2L
1,158 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 1
Merlin
Merlin
JorgeBryana
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 1
Anubis
Anubis
TØDD
Anubis
Level 145
God Stats
2W - 1L
1,717 SR
Queue Stats
47W - 49L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 1 / 15
10,516
876
14,600
6,221
2,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
 
Nu Wa
16
2 / 2 / 17
10,030
836
9,093
7,593
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
16
2 / 2 / 15
9,923
827
7,486
10,504
3,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
 
Chang'e
16
3 / 3 / 13
9,774
815
4,898
9,249
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
dUhh
Hercules
16
11 / 5 / 9
10,514
876
11,824
12,499
6,100
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 3 / 9
8,914
743
6,742
9,110
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ExPkziin
Sobek
14
2 / 6 / 8
8,728
727
3,717
13,141
13,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 7 / 9
7,644
637
3,886
10,826
3,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
1 / 2 / 7
8,765
730
13,478
8,075
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
TØDD
Anubis
17
6 / 4 / 6
9,776
815
9,966
11,370
5,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
22
Kills
13
13
Deaths
22
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
15
11.5
W
Nu Wa
 
Nu Wa
2
2
17
5.25
W
Izanami
 
Izanami
2
2
15
4.75
W
Chang'e
 
Chang'e
3
3
13
3.17
L
Anhur
 
Anhur
4
3
9
2.83
L
Sobek
ExPkziin
Sobek
2
6
8
1
L
0
7
9
0.64
L
Merlin
1
2
7
2.25
L
Anubis
TØDD
Anubis
6
4
6
2.25
W
Hercules
dUhh
Hercules
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
37,789
46,066
Taken
52,522
17,713
Mitigated
27,278
24,072
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,600
518
732
1,947
6,221
2,226
480
4,210
2,011
27,029
0
W
Nu Wa
 
Nu Wa
9,093
1,628
151
1,387
7,593
2,340
1,004
4,369
3,224
26,043
0
W
Izanami
 
Izanami
7,486
5,089
2,406
1,779
10,504
3,907
3,082
6,826
3,678
0
32,122
W
Chang'e
 
Chang'e
4,898
478
10,030
4,320
9,249
3,140
964
5,743
3,506
16,002
0
L
Anhur
 
Anhur
6,742
1,948
1,820
1,953
9,110
2,985
372
5,329
3,781
0
24,089
L
Sobek
ExPkziin
Sobek
3,717
176
770
1,523
13,141
13,541
0
5,438
7,703
9,830
0
L
3,886
301
386
1,955
10,826
3,081
0
4,804
6,022
0
12,130
L
Merlin
13,478
363
878
2,568
8,075
2,542
162
5,716
2,359
39,077
0
L
Anubis
TØDD
Anubis
9,966
172
1,413
4,758
11,370
5,129
470
7,304
4,066
37,480
0
W
Hercules
dUhh
Hercules
11,824
1,321
0
1,320
12,499
6,100
634
6,013
6,486
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,757
Gold Earned
43,827
127
Minions Killed
163
0
Camps Cleared
0
1,124,543
Distance Traveled
1,137,539
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,516
876
19
2
0
227,763
0
W
Nu Wa
10,030
836
27
2
0
222,900
0
W
Izanami
9,923
827
46
4
0
234,591
0
W
Chang'e
9,774
815
28
2
0
234,717
0
L
Anhur
8,914
743
30
3
0
231,763
4
L
Sobek
8,728
727
7
1
0
222,987
1
L
Pele
7,644
637
18
2
0
238,908
3
L
Merlin
8,765
730
45
4
0
231,465
2
L
Anubis
9,776
815
63
5
0
212,416
1
W
Hercules
10,514
876
7
1
0
204,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role