Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
33W - 19L
1,536 SR
Queue Stats
78W - 93L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
HCG xKillSwitch
Sylvanus
Level 160
God Stats
1W - 1L
1,733 SR
Queue Stats
97W - 108L
1,429 Elo+
Party 1
Anubis
Anubis
Twisted Luck676
Anubis
Level 66
God Stats
10W - 5L
1,393 SR
Queue Stats
170W - 200L
1,355 Elo+
Party 1
Team Averages
Level 81
1,554 SR
1,395 Elo+

VS

Team Averages
Level 20
1,399 SR
1,172 Elo+
Pele
Pele
Mikeisabike101
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,034 Elo+
Party 2
Susano
Susano
ShadowKnight164
Susano
Level 15
God Stats
2W - 5L
1,419 SR
Queue Stats
14W - 22L
1,066 Elo+
Party 2
Olorun
Olorun
was-that-switch
Olorun
Level 30
God Stats
1W - 5L
1,280 SR
Queue Stats
108W - 100L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 10
8,055
806
7,379
3,752
1,341
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
10
3 / 0 / 14
8,418
842
5,810
8,958
5,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
13 / 2 / 6
9,533
953
13,090
7,857
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,229
623
5,418
14,694
2,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 11 / 1
6,942
694
4,718
10,773
2,238
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
6,950
695
7,150
7,860
2,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
2
2
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
10
9
W
Sylvanus
3
0
14
10
L
0
7
2
0.14
L
1
11
1
0.14
W
13
2
6
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
17,286
20,567
Taken
33,327
11,210
Mitigated
7,489
11,443
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,379
2,409
0
747
3,752
1,341
266
1,198
2,554
0
20,233
W
Sylvanus
5,810
1,563
3,484
4,768
8,958
5,896
290
3,503
5,455
14,896
0
L
5,418
1,151
0
2,199
14,694
2,995
0
8,834
5,860
0
15,235
L
4,718
519
0
462
10,773
2,238
0
6,294
4,479
0
16,691
W
13,090
506
0
2,444
7,857
3,973
456
2,471
5,386
40,945
0
L
7,150
2,762
347
3,785
7,860
2,256
0
3,868
3,992
28,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
20,121
105
Minions Killed
91
0
Camps Cleared
0
512,268
Distance Traveled
465,282
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,055
806
28
3
0
187,305
0
W
Sylvanus
8,418
842
17
2
0
165,728
0
L
Pele
6,229
623
19
2
0
147,149
0
L
Susano
6,942
694
29
3
0
166,050
2
W
Anubis
9,533
953
60
6
0
159,235
1
L
Olorun
6,950
695
43
4
0
152,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role