Player Matchup

Merlin
Merlin
Finalhero94
Merlin
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 133L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
Goodbat12
Jing Wei
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
394W - 331L
1,517 Elo+
Party 2
Horus
Horus
Ravenwiccam
Horus
Level 105
God Stats
0W - 1L
1,840 SR
Queue Stats
215W - 216L
1,471 Elo+
Solo
Team Averages
Level 97
1,613 SR
1,446 Elo+

VS

Team Averages
Level 56
1,434 SR
1,370 Elo+
Nemesis
Nemesis
Atlas_Flame17
Nemesis
Level 49
God Stats
1W - 9L
1,041 SR
Queue Stats
64W - 84L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
Tirnock
Jormungandr
Level 67
God Stats
20W - 12L
1,560 SR
Queue Stats
222W - 215L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
sMoKsToRm14
Baron Samedi
Level 53
God Stats
3W - 0L
1,700 SR
Queue Stats
34W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 5 / 1
7,033
639
3,894
8,077
2,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Goodbat12
Jing Wei
9
2 / 1 / 1
6,867
624
3,150
7,122
2,459
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 3
6,819
620
2,571
10,818
6,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
3 / 2 / 3
7,469
679
3,070
6,188
2,040
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Tirnock
Jormungandr
10
4 / 3 / 4
8,165
742
9,630
8,848
8,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
sMoKsToRm14
Baron Samedi
10
2 / 0 / 5
7,604
691
7,483
5,213
2,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
3
2.25
L
Merlin
2
5
1
0.5
L
Jing Wei
Goodbat12
Jing Wei
2
1
1
2.5
L
0
3
3
0.5
W
Jormungandr
Tirnock
Jormungandr
4
3
4
2
W
Baron Samedi
sMoKsToRm14
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,615
Damage
20,183
26,017
Taken
20,249
11,724
Mitigated
12,401
7,658
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,070
1,434
0
574
6,188
2,040
216
994
5,194
0
12,068
L
Merlin
3,894
812
0
0
8,077
2,841
0
5,712
2,365
19,746
0
L
Jing Wei
Goodbat12
Jing Wei
3,150
1,884
0
920
7,122
2,459
0
4,754
2,368
0
22,418
L
2,571
1,366
3,568
3,170
10,818
6,424
0
6,799
4,019
0
9,292
W
Jormungandr
Tirnock
Jormungandr
9,630
2,134
472
2,266
8,848
8,263
136
1,444
7,404
29,464
0
W
Baron Samedi
sMoKsToRm14
Baron Samedi
7,483
983
1,372
3,195
5,213
2,098
171
1,459
3,754
26,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,719
Gold Earned
23,238
90
Minions Killed
114
0
Camps Cleared
0
558,544
Distance Traveled
593,041
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,469
679
26
2
0
205,041
0
L
Merlin
7,033
639
36
3
0
171,073
1
L
Jing Wei
6,867
624
41
4
0
191,850
6
L
Horus
6,819
620
13
1
0
195,621
3
W
Jormungandr
8,165
742
56
5
0
201,018
1
W
Baron Samedi
7,604
691
32
3
0
186,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role